Commit Graph

237 Commits

Author SHA1 Message Date
JHDev2006
394d8fa620 Fixed a weird bug with checkpoints in the level editor + some tile fixes too 2025-09-19 17:36:18 +01:00
JHDev2006
e8ffd99fde reimplemented the camera offsets 2025-09-19 16:44:06 +01:00
JHDev2006
483ad1e93f fixed bug #270 2025-09-19 16:18:32 +01:00
Joe H
b0648996f9 Merge pull request #196 from KirbyKid256/pulls/resource-pack-expansion
Resource Pack Expansion Pt.1 - Campaign Icons and Audio
2025-09-19 16:07:18 +01:00
Joe H
28490fc4c9 Merge pull request #159 from Renhoex/Accurate-camera
Attempt to create more accurate initial camera scroll
2025-09-19 16:06:23 +01:00
Joe H
9e1ab56245 Merge pull request #166 from aloelucidity/main
Made Boo unlocks based off of completion time
2025-09-19 16:04:07 +01:00
Joe H
afef2cb187 Merge pull request #268 from KirbyKid256/pulls/fixed-title-bgm-looping
Fixed Title and Boo Race BGM Looping
2025-09-19 16:01:35 +01:00
KirbyKidJ
7237d56289 Added Loop Points to the Boo Menu and Pack Support
Only put this commit here since A: It's related to the BGM files, and B: It's dependent on the previous commit.
2025-09-18 20:17:40 -07:00
KirbyKidJ
88a97597ae Merge remote-tracking branch 'upstream/main' into pulls/resource-pack-expansion 2025-09-18 19:19:22 -07:00
KirbyKidJ
47100925c5 Fixed Title BGM Looping
This is a simple bugfix that allows the Title Screen music to loop. It also works with Resource Packs.

For the purposes of faithfulness, this fix is only needed for the Lost Levels title music to match the All-Stars counterpart.
2025-09-18 19:13:24 -07:00
Lean
0f4edcaf68 world 9 minor changes
my first commit and change to smb1r, i hope things are working alright

- 9-1a: added missing elevator platform at the start
- 9-3: L pipe is now accessible and sends you to coin heaven like the original (however i hope walls and the hardcoded thing cooperate...)
- 9-3: fixed a missing staircase tile near the end, probably removed to be easier but its part of og level design so...
2025-09-17 14:47:45 -03:00
JHDev2006
864d38258f changes SMBS 4-4 and 2-2 to keep the original developer references
These were last minute changes i made originally, to say "JOEMAMA" instead of "HUDSON" and "LSS" instead of "I.S", however some people viewed this as being disrespectful of the original work and developers, which was absolutely NOT the intention, therefore the original message has been restored. apologies.
2025-09-17 11:24:28 +01:00
JHDev2006
bc2420f3db Resource pack templates, now actually generate ALL assets used in game, that was a bit of a slip up 2025-09-16 18:51:20 +01:00
Joe H
f2f49127a2 Merge pull request #182 from KustaaGames/main
Added a Frame Limit Option
2025-09-16 15:24:52 +01:00
JHDev2006
2a26c6a7e7 The speedrun timer, can now be paused (not fullgame marathons tho, cause uhhhhh yea) 2025-09-16 15:18:53 +01:00
JHDev2006
e438354bf8 Fixed SMBS coin heavens, wrong warping you to SMB1, HOPEFULLY fixed some weird coin heaven deaths, and also added zip checking to the rom verifier, so that bad sprite rips dont happen (HOPEFULLY) 2025-09-16 10:41:31 +01:00
KirbyKidJ
7fdbdbf826 Adjusted previous update and added Ach
- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
2025-09-15 20:44:30 -07:00
KirbyKidJ
19c113ea57 Resource Pack Expansion Pt. 1
- Fixed Disclaimer Screen not playing Sound Effects loaded from the Resource Pack
- Fixed Quit Dialog not playing Beep.wav loaded from Resource Packs
- Fixed the Campaign Icons not loading the Resource Pack textures (in fairness the only icon applicable is the Custom Levels one)
2025-09-15 19:21:19 -07:00
katorovitalo
68a0d9bd78 Frame Limits now set 2025-09-15 14:34:08 -04:00
katorovitalo
3c769f37e1 New frame limit 2025-09-15 13:24:04 -04:00
Sharb
bbc061e6c3 adjusted camera scroll to line up with the players speed 2025-09-15 19:07:45 +08:00
JHDev2006
a4c87de9ca Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-09-15 09:59:37 +01:00
JHDev2006
9228b7bca1 fixed dying causing 2 lives to be taken, instead of 1 2025-09-15 09:59:33 +01:00
aloelucidity
12534e80db Merge remote-tracking branch 'upstream/main' 2025-09-15 08:51:22 +02:00
aloelucidity
b32c7e0da1 make boo unlocks based on your completion time 2025-09-15 08:51:03 +02:00
Sharb
13ed3035e3 Attempt to create more accurate initial camera scroll 2025-09-15 10:34:52 +08:00
Joe H
b1a5a14984 Merge pull request #104 from aloelucidity/main
Fix entering a pipe not properly resetting animation speed
2025-09-14 19:35:52 +01:00
JHDev2006
d6787d648a Fixed a checkpoint bug, when playing multiple custom levels 2025-09-14 19:35:18 +01:00
aloelucidity
63e0371b81 fix pipe not resetting animation speed 2025-09-14 15:01:51 +02:00
JHDev2006
922c29cc81 added a option in the setting, to re verify your rom / regenerate assets 2025-09-13 21:11:36 +01:00
JHDev2006
38c97e9e17 you can now have more than 6 custom characters 2025-09-13 20:37:42 +01:00
JHDev2006
0b40efc9f7 you can no longer duplicate the player in the editor, whoops! 2025-09-13 19:57:59 +01:00
JHDev2006
9f6f9c40c5 made it so coins actually coin 2025-09-13 19:53:31 +01:00
katorovitalo
c8140f41f0 Update Global.gd 2025-09-13 14:46:51 -04:00
JHDev2006
82b8fa901a Fixed LSS level loading, actually working 2025-09-13 19:37:41 +01:00
JHDev2006
2f102e61de final changes, we're ready 2025-09-13 17:17:14 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00