JHDev2006 
							
						 
					 
					
						
						
							
						
						d4eb6e630c 
					 
					
						
						
							
							quick fix for the bonus coin heavens not activating all coins when collected, idk how to word it, but its fixed now  
						
						 
						
						
						
						
					 
					
						2025-10-29 21:02:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						2cb9675227 
					 
					
						
						
							
							Fix not being able to collect Red Coins from bumping blocks ( #672 )  
						
						 
						
						
						
						
					 
					
						2025-10-25 20:15:03 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						750b64f443 
					 
					
						
						
							
							added github contributors to credits and fixed up a quick sprite offset with hammer bros  
						
						 
						
						
						
						
					 
					
						2025-10-25 17:35:41 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						51e1907b01 
					 
					
						
						
							
							Fix Hammer Bro crash ( #669 )  
						
						 
						
						
						
						
					 
					
						2025-10-25 17:33:45 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						9f19571475 
					 
					
						
						
							
							Fix Original Lakitu throw not going straight up ( #663 )  
						
						 
						
						
						
						
					 
					
						2025-10-24 19:16:04 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						799f09afbd 
					 
					
						
						
							
							bloopers now face the direction they travel in  
						
						 
						
						
						
						
					 
					
						2025-10-24 11:45:10 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						1a34b3938e 
					 
					
						
						
							
							updated blooper animations, so they dont call every frame  
						
						 
						
						
						
						
					 
					
						2025-10-24 11:44:15 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						925a7d597d 
					 
					
						
						
							
							fixed monty mole sign = 0  
						
						 
						
						
						
						
					 
					
						2025-10-24 11:41:09 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						22a1af89d4 
					 
					
						
						
							
							couple of error fixes  
						
						 
						
						
						
						
					 
					
						2025-10-23 20:05:30 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SkyanUltra 
							
						 
					 
					
						
						
							
						
						bc73dc899b 
					 
					
						
						
							
							Implement WaterCrouchMove and WingCrouchMove (and fix an incorrect default value on small crouch height) ( #643 )  
						
						 
						
						... 
						
						
						
						* Add WaterCrouchMove and WingCrouchMove states
* Implement WaterCrouchMove and WingCrouchMove
* Quick patch for incorrect crouch height
im adding this to this branch for this since its literally just a number change lol 
						
						
					 
					
						2025-10-22 19:51:52 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						1e2d4d9404 
					 
					
						
						
							
							Fix Extra Checkpoint option not doing anything + other checkpoint fixes ( #649 )  
						
						 
						
						... 
						
						
						
						* Fix Extra Checkpoint option not doing anything + other checkpoint fixes
* Remove redundancy 
						
						
					 
					
						2025-10-22 19:51:22 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						b54c4b5913 
					 
					
						
						
							
							fixed a bug where the invincibility palette would stop after collecting a starman at the last second  
						
						 
						
						
						
						
					 
					
						2025-10-22 17:24:41 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						d372ff4840 
					 
					
						
						
							
							Fix Bowser not disabling flame generators ( #648 )  
						
						 
						
						
						
						
					 
					
						2025-10-22 16:44:56 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								KirbyKidJ 
							
						 
					 
					
						
						
							
						
						50da5f62f3 
					 
					
						
						
							
							Some Fake Bowser Fixes ( #635 )  
						
						 
						
						... 
						
						
						
						This PR fixes the issues mentioned in #557    with Fake and Real Bowsers. Also for fun, I got the Bowser fall SFX to work when you kill a REAL Bowser or Bowser Bro by moving it outside of Bowser before they were freed from the scene. 
						
						
					 
					
						2025-10-20 09:43:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SkyanUltra 
							
						 
					 
					
						
						
							
						
						b87d6e6a7c 
					 
					
						
						
							
							Fix for broken crouch size in marathon/boo races. ( #632 )  
						
						 
						
						... 
						
						
						
						Previously, if you entered a boo race your hitbox scale changes would never be applied, meaning your crouch size would be unchanged from your standing stance. This fixes that, and adds a single parameter to apply character physics. 
						
						
					 
					
						2025-10-20 09:41:45 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						65718342c6 
					 
					
						
						
							
							Merge branch 'main' of  https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public  
						
						 
						
						
						
						
					 
					
						2025-10-19 21:31:11 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						f77e1510cf 
					 
					
						
						
							
							fixed bumpers crashing, and FINALLY HAVE SORTED RESOURCE PACK EXTRACTION, ONLY TOOK BEING ABLE TO DOWNLOAD SOME OF THE FILES FROM THE FUCKING GITHUB TO WORK YEAAAAAAAAAAAAAA I LOVE GODOT  
						
						 
						
						
						
						
					 
					
						2025-10-19 21:31:09 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						d37910a379 
					 
					
						
						
							
							Don't give points for the powerup from a checkpoint ( #628 )  
						
						 
						
						
						
						
					 
					
						2025-10-19 09:53:26 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						568d45ee31 
					 
					
						
						
							
							Change 1-up flagpole to replace the 5000 point bonus ( #550 )  
						
						 
						
						... 
						
						
						
						* Change 1-up flagpole to replace the 5000 point bonus
* Also no 1-ups in you vs boo
* Update EndFlagpole.gd
* Style
* Update EndFlagpole.tscn 
						
						
					 
					
						2025-10-18 14:42:51 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						0fd33d6893 
					 
					
						
						
							
							fixed fonts not being loaded on export  
						
						 
						
						
						
						
					 
					
						2025-10-18 13:26:43 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SkyanUltra 
							
						 
					 
					
						
						
							
						
						ac41fbf121 
					 
					
						
						
							
							Change default character on character variation key from 'Mario' to 'default' ( #623 )  
						
						 
						
						... 
						
						
						
						A very simple 1 line change that just fixes the character variation key which characters use as a default to use a proper "default" key rather than just Mario's. May require some JSON changes, but I'll check around and make sure to fix what I can find. 
						
						
					 
					
						2025-10-18 11:59:41 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								guzlad 
							
						 
					 
					
						
						
							
						
						b1f6024fa7 
					 
					
						
						
							
							Added special scrolling to menu + fixes ( #618 )  
						
						 
						
						... 
						
						
						
						* Added Special Scrolling to the visuals menu
* Added the actual functionality for special scrolling to work with menu
* Fixed PC-8801 mode if smooth transitions are enabled
* Special scrolling, not-so special translations 
						
						
					 
					
						2025-10-18 00:27:25 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								guzlad 
							
						 
					 
					
						
						
							
						
						e48b7c2c0f 
					 
					
						
						
							
							[QoL] Noclip can be toggled, works w/o debug in leveltesting, some convenience functions. ( #621 )  
						
						 
						
						... 
						
						
						
						* Some state machine functions to make code tidier in the future
* Added a function to Global to check if we're playtesting, for convenience
* Only allow noclip w/o debug in leveltesting, toggling added, kept jump key to exit 
						
						
					 
					
						2025-10-18 00:24:50 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								guzlad 
							
						 
					 
					
						
						
							
						
						9a0d61d1e1 
					 
					
						
						
							
							Audio Manager sound override rework and fixes ( #617 )  
						
						 
						
						... 
						
						
						
						* Reworked the sound override system to prevent non-playing sounds
* Weird bug where it would call to stop a non-existant hammer sound on death 
						
						
					 
					
						2025-10-17 20:26:04 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						7d6652a242 
					 
					
						
						
							
							Merge branch 'main' of  https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public  
						
						 
						
						
						
						
					 
					
						2025-10-17 19:23:14 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						676efa6443 
					 
					
						
						
							
							fixed fonts being loaded using shitty fuckass uids  
						
						 
						
						
						
						
					 
					
						2025-10-17 19:23:13 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SkyanUltra 
							
						 
					 
					
						
						
							
						
						ad92f70925 
					 
					
						
						
							
							Quick remapping of SwimMove to WaterMove ( #614 )  
						
						 
						
						... 
						
						
						
						Fixes the fallback for WingMove to be set correctly to WaterMove. 
						
						
					 
					
						2025-10-17 17:28:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						9a17f140e0 
					 
					
						
						
							
							Update hitboxes for consistency ( #608 )  
						
						 
						
						... 
						
						
						
						Co-authored-by: Joe H <97353363+JHDev2006@users.noreply.github.com > 
						
						
					 
					
						2025-10-17 17:12:57 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SkyanUltra 
							
						 
					 
					
						
						
							
						
						ed297891fd 
					 
					
						
						
							
							Quick fixes for optional animations ( #612 )  
						
						 
						
						... 
						
						
						
						* Quick fix for flipped Jump/RunJump anims
accidentally used the condition the wrong way, my bad LOL
* >= moment
so thats why it was playing the fall animation for a single frame
* Reverted attempted fixes accidentally left in for CrouchBump 
						
						
					 
					
						2025-10-17 13:56:12 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						a0521becb4 
					 
					
						
						
							
							fixed an animation override bug cause im dumb and havent touched the json parser in a while  
						
						 
						
						
						
						
					 
					
						2025-10-17 13:32:08 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						2e66c00163 
					 
					
						
						
							
							animation overrides for jsons  
						
						 
						
						
						
						
					 
					
						2025-10-17 12:58:08 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JoeMama 
							
						 
					 
					
						
						
							
						
						8fbe607983 
					 
					
						
						
							
							Merge branch 'main' of  https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public  
						
						 
						
						
						
						
					 
					
						2025-10-17 11:48:30 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JoeMama 
							
						 
					 
					
						
						
							
						
						5d0a1a8101 
					 
					
						
						
							
							couple fixes  
						
						 
						
						
						
						
					 
					
						2025-10-17 11:48:28 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								guzlad 
							
						 
					 
					
						
						
							
						
						3866b6bc35 
					 
					
						
						
							
							Added HammerHurry.mp3, moved hammer sounds over to a json and bgm ( #610 )  
						
						 
						
						
						
						
					 
					
						2025-10-17 09:58:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JoeMama 
							
						 
					 
					
						
						
							
						
						80faeadafc 
					 
					
						
						
							
							fixed a crash when exiting pipes, and restored the LL font cause apparently i accidentily deleted it last commit, whoops, also wrote a quick optimization into the font updater to speed up load times  
						
						 
						
						
						
						
					 
					
						2025-10-17 09:48:04 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						44e7da3fea 
					 
					
						
						
							
							fonts can now have custom variations via jsons  
						
						 
						
						
						
						
					 
					
						2025-10-16 22:46:02 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						823b6274f8 
					 
					
						
						
							
							fixed the mouse cursor icon in the level editor flicker  
						
						 
						
						
						
						
					 
					
						2025-10-16 21:13:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						610cd4594a 
					 
					
						
						
							
							window size now gets saved  
						
						 
						
						
						
						
					 
					
						2025-10-16 18:18:25 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						ae4317f9e5 
					 
					
						
						
							
							Fix lingering Hammer issues ( #607 )  
						
						 
						
						... 
						
						
						
						* Fix lingering Hammer issues
* CannonBall gib
* Spike Block and Rocky Wrench cleanup
* Update SpikeBlock.tscn
* Update PlayerDetection.gd 
						
						
					 
					
						2025-10-16 18:02:29 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						8474bc3c19 
					 
					
						
						
							
							Properly implement the Hammer item ( #599 )  
						
						 
						
						... 
						
						
						
						* Properly implement the Hammer item
* Update Boo.gd
* Update LongFirebar.tscn 
						
						
					 
					
						2025-10-15 18:14:19 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								CST1229 
							
						 
					 
					
						
						
							
						
						651988bf5e 
					 
					
						
						
							
							Fix resource packs enabled in 1.0.1 being permanently enabled ( #602 )  
						
						 
						
						... 
						
						
						
						* Fix resource packs enabled in 1.0.1 being permanently enabled
* Also add an explanatory comment 
						
						
					 
					
						2025-10-15 18:13:42 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						6b598e717d 
					 
					
						
						
							
							added a quick updating thing to resource extraction + fixed a bug where the timer warnings would play, upon death  
						
						 
						
						
						
						
					 
					
						2025-10-15 14:37:05 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SkyanUltra 
							
						 
					 
					
						
						
							
						
						447b6d3ea7 
					 
					
						
						
							
							Optional Animations 2: Electric Boogaloo ( #596 )  
						
						 
						
						... 
						
						
						
						* Additional optional animations for water/wing power-up + extras
* Added animation fallbacks for new animations
* Kicking animation function
* Kick anim functionality for shells
* Player performs kick animation
* RunJump anims + quick fixes
new anims, including RunJump, RunJumpFall and RunJumpBump (incredible name) which play depending on the X velocity the player left the ground with.
also fixed the bob-omb to play the kick animation as well as it should
also
* Updated "FlyMove" to "WingMove" for consistency
* Update "FlyMove" to "WingMove" in animation fallbacks 
						
						
					 
					
						2025-10-15 12:51:38 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								John Cooper McDonald 
							
						 
					 
					
						
						
							
						
						f35740d0ca 
					 
					
						
						
							
							Fix physics overwriting character ceiling bump speed for brick blocks ( #545 )  
						
						 
						
						... 
						
						
						
						* Fix physics overwriting character ceiling bump speed for brick blocks
* Update BrickBlock.gd
* Update BrickBlock.gd
* Update BrickBlock.gd 
						
						
					 
					
						2025-10-14 16:22:00 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ramona 
							
						 
					 
					
						
						
							
						
						46b4dc82b4 
					 
					
						
						
							
							Flip death gravity when upside down ( #586 )  
						
						 
						
						... 
						
						
						
						* Flip death gravity when upside down
* Improvements to code per Joe's request 
						
						
					 
					
						2025-10-14 16:20:09 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								guzlad 
							
						 
					 
					
						
						
							
						
						a0369cd612 
					 
					
						
						
							
							[QoL] FPS Counter disabled by default, show message after screenshot, show message if noclip is enabled/disabled ( #591 )  
						
						 
						
						... 
						
						
						
						* FPS counter is off by default, enable with F4
* A message or error is now shown on-screen if a screenshot is taken with F2
* Show message when noclip is enabled or disabled 
						
						
					 
					
						2025-10-14 16:04:08 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SkyanUltra 
							
						 
					 
					
						
						
							
						
						a9b4cbe674 
					 
					
						
						
							
							StarFall animation fallback fix ( #584 )  
						
						 
						
						... 
						
						
						
						if you don't have StarJump, it would ignore your JumpFall animation when you have invincibility. this fixes that. 
						
						
					 
					
						2025-10-13 19:56:40 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						14c193fb27 
					 
					
						
						
							
							fixed an issue where coin particles werent spawning if the coin was part of the tilemap  
						
						 
						
						
						
						
					 
					
						2025-10-13 19:53:40 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						455aa14b35 
					 
					
						
						
							
							fixed an issue where you could re-enter pipes, while exiting them, by spamming down  
						
						 
						
						
						
						
					 
					
						2025-10-13 19:25:32 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JHDev2006 
							
						 
					 
					
						
						
							
						
						a9055451ae 
					 
					
						
						
							
							fixed an issue where you could throw a fireball frame one of exiting a pipe  
						
						 
						
						
						
						
					 
					
						2025-10-13 19:23:24 +01:00