Added HammerHurry.mp3, moved hammer sounds over to a json and bgm (#610)

This commit is contained in:
guzlad
2025-10-17 10:58:34 +02:00
committed by GitHub
parent 80faeadafc
commit 3866b6bc35
5 changed files with 30 additions and 1 deletions

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@@ -0,0 +1,4 @@
{
"Normal": {"source": "Hammer.mp3", "loop": 0.0},
"Hurry": {"source": "HammerHurry.mp3", "loop": 0.0}
}

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@@ -0,0 +1,5 @@
{
"variations": {
"default": {"source": "Hammer.bgm"}
}
}

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@@ -0,0 +1,20 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://b18uhvghiv5i7"
path="res://.godot/imported/HammerHurry.mp3-57fe15e311073c22b994c20a8caff2a9.mp3str"
[deps]
source_file="res://Assets/Audio/BGM/HammerHurry.mp3"
dest_files=["res://.godot/imported/HammerHurry.mp3-57fe15e311073c22b994c20a8caff2a9.mp3str"]
[params]
loop=true
loop_offset=0.0
bpm=0.0
beat_count=0
bar_beats=4

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@@ -89,7 +89,7 @@ const OVERRIDE_STREAMS := [
"res://Assets/Audio/BGM/CastleFinish.json",
"res://Assets/Audio/BGM/Ending.json",
"res://Assets/Audio/SFX/FlagSlide.wav",
"res://Assets/Audio/BGM/Hammer.mp3",
("res://Assets/Audio/BGM/Hammer.json"),
("res://Assets/Audio/BGM/LoseRace.json"),
("res://Assets/Audio/BGM/WinRace.json"),
"res://Assets/Audio/BGM/Wing.json",