Commit Graph

120 Commits

Author SHA1 Message Date
JHDev2006
11a4b57ac5 cleaned up some of the posing code 2025-09-26 12:58:25 +01:00
Joe H
9eb206d203 Merge pull request #395 from KirbyKid256/pulls/pose-at-door
All-Stars Pose at Level End
2025-09-26 12:48:31 +01:00
JHDev2006
0ef8a28826 updated the pipe cutscene, so that itll use the pipewalk animation, and custom characters pipe sfx 2025-09-26 12:48:14 +01:00
JHDev2006
3ecb8c34f5 fixed a bug where you couldnt have two config resource packs loaded at once 2025-09-26 12:36:34 +01:00
KirbyKidJ
db23384a0c Fixed position offsetting bug 2025-09-25 18:55:16 -07:00
KirbyKidJ
a7eeab14a3 I realized I didn't need an extra Node2D 2025-09-25 17:57:26 -07:00
KirbyKidJ
2d4b6105b6 All-Stars Pose at Level End
This adds a new and optional animation for Characters called `PoseDoor`. When a character uses this animation, they stop at the entrance of the castle door to strike a pose like in All-Stars.
2025-09-25 17:47:11 -07:00
JHDev2006
40c2c04fcd couple things, icr 2025-09-25 22:54:23 +01:00
JHDev2006
7b5399147f forgot about second quest, whoops 2025-09-25 17:11:28 +01:00
JHDev2006
caff518d5d There! you can now reset your campaign WITHOUT worrying about deleting everything else 2025-09-25 17:08:52 +01:00
JHDev2006
402440853b no flag checkpoints no longer appear in ANN 2025-09-25 13:27:46 +01:00
JHDev2006
8126439a81 you can now have as MANY checkpoints as you want, in as many rooms as you want! 2025-09-25 09:29:00 +01:00
JHDev2006
d058425c13 fixed a softlock in 6-3 SP and also a crash with challenge mode in the title screen 2025-09-24 21:39:39 +01:00
JHDev2006
df13040b45 Fixed a colour palette issue with autumn yellow pipes 2025-09-24 18:22:02 +01:00
jdaster64
407d51220e Merge remote-tracking branch 'upstream/main' 2025-09-24 13:01:08 -04:00
JHDev2006
5edc5466b8 fixed a door bug with cusotm levels 2025-09-24 17:53:33 +01:00
jdaster64
368cc148b3 Rework anti-infinite shell combo 2025-09-24 11:18:10 -04:00
Joe H
5244dcce63 Merge pull request #375 from jdaster64/main
Koopa shell scoring, Challenge Mode anti-infinite score reworks
2025-09-24 16:02:45 +01:00
JHDev2006
c9b7ebd264 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-09-24 16:01:48 +01:00
JHDev2006
962787c861 fixed a world 9 softlocks with the world select menu 2025-09-24 16:01:47 +01:00
jdaster64
b3694e0cf2 Revert 10k stomp change in Player 2025-09-24 10:32:16 -04:00
jdaster64
9e6b453fe0 Merge upstream before Koopa scoring PR 2025-09-24 10:25:53 -04:00
jdaster64
0270faf75f Rework anti-infinite scoring mechanisms for Challenge Mode 2025-09-24 10:21:10 -04:00
Joe H
2fde8b3a20 Merge pull request #369 from a2937/feat/add-cmd-arguments
feat: add cmd arguments
2025-09-24 14:03:16 +01:00
JHDev2006
44a65fe79d choppy firebars 2025-09-24 12:01:48 +01:00
JHDev2006
b93beefd4f fixed up fireball colisions 2025-09-24 11:10:12 +01:00
jdaster64
beea267f99 Suppress stomp points shortly after a kick 2025-09-24 00:54:44 -04:00
Anna
8a2bfc70ca remove extranous call 2025-09-23 20:41:26 -04:00
Anna
8838f7767b feat: add cmd arguments 2025-09-23 20:39:17 -04:00
Joe H
8137e3b589 Merge pull request #356 from Falkimore/physics
Add new physics parameters to Player.gd, give descriptions to old ones
2025-09-23 22:03:09 +01:00
JHDev2006
6cbc7d8fb8 Update LevelEditor.gd 2025-09-23 21:33:49 +01:00
JHDev2006
592d250ce9 added a small optimization to the level editor, since playing custom levels wont need the tile menu, we can just DELETE IT, since its so fucking big and bulky, i bet it causes like half the issues with performance, and is just not needed 2025-09-23 21:31:24 +01:00
Joe H
2dd1b6f2fb Merge pull request #355 from KirbyKid256/pulls/timer-style-option
Slower Timer Difficulty Setting
2025-09-23 21:08:34 +01:00
jdaster64
8a62b37798 shell kick scoring changes, duplicate 10k fix 2025-09-23 15:56:25 -04:00
JHDev2006
25b62b9787 can now edit the scroll size of bg layers 2025-09-23 20:53:42 +01:00
KirbyKidJ
fce9fbc9ff Merged with Time Limit 2025-09-23 12:24:51 -07:00
JHDev2006
775104be13 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-09-23 19:43:50 +01:00
JHDev2006
9f6fb57b6c i completely forgot i added this thing that would pitch up all music in ANN, i left it in cause turns out you cant pitch up AudioStreamInteractives, so i just kinda forgot about it. whoops 2025-09-23 19:43:49 +01:00
Falkimore
4d036c3add update each character's CharacterInfo to include new parameters 2025-09-22 18:11:13 -05:00
Falkimore
a770541ddd add new physics parameters and descriptions 2025-09-22 18:02:44 -05:00
KirbyKidJ
f7bc857991 Slower Timer Difficulty Setting
Adds a new Difficulty Setting which changes how long each "second" lasts in a level. Off by default, but when on it uses full seconds instead of 0.4 seconds like in SMM2.
NOTE: The translations will need to be checked properly.
2025-09-22 15:40:15 -07:00
Joe H
d3e07180df Merge pull request #348 from JeodC/optimize-1
Convert repetitive function in Player.gd to dispatch table
2025-09-22 21:40:08 +01:00
JHDev2006
632d765222 level select now shows your high score and score target for challenge mode 2025-09-22 20:08:40 +01:00
JHDev2006
e8fa54e53e fixed a bug where full marathon times, were not being saved correctly, if 8-4 already had a single level run recorded 2025-09-22 19:57:45 +01:00
JHDev2006
4bee8fc806 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-09-22 17:48:38 +01:00
JHDev2006
3fe00f7589 fixed death animation, not playing correctly sometimes 2025-09-22 17:48:33 +01:00
Joe H
1b9fef5980 Merge pull request #323 from KirbyKid256/pulls/sp-castle-in-editor
Special Castle in Level Editor
2025-09-22 15:20:27 +01:00
Jeod
7f44b4bc2e Convert some repetitive functions in Player.gd to dispatch tables
Convert some repetitive functions in Player.gd to dispatch tables. This makes reading the code easier and clarifies purpose.
2025-09-22 09:50:23 -04:00
JHDev2006
054615fc60 fixed a crash, where you could delte the tile and still inspect it 2025-09-22 13:34:13 +01:00
JHDev2006
11fbbaaa7d updated 2-4 to not kill the player when below the screen, in anti grav 2025-09-22 13:29:14 +01:00