This commit is contained in:
JHDev2006
2025-09-22 17:48:38 +01:00
3 changed files with 13 additions and 5 deletions

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@@ -32,6 +32,10 @@ func update_cam_limit() -> void:
func _process(_delta: float) -> void:
$Overlay.modulate.a = int($SmallCastleVisual.use_sprite == false)
if Global.level_editor != null && scene_file_path == "res://Scenes/Prefabs/LevelObjects/EndFinalCastle.tscn":
var is_smbs: bool = Global.current_campaign == "SMBS"
$SmallCastleVisual.visible = !is_smbs
$SmallCastleVisual2.visible = is_smbs
if get_node_or_null("Wall") != null:
%Wall.visible = show_walls