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Revert 10k stomp change in Player
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@@ -392,6 +392,7 @@ func add_stomp_combo(award_score := true) -> void:
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if stomp_combo >= 10:
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if award_score:
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if Global.current_game_mode == Global.GameMode.CHALLENGE or Settings.file.difficulty.inf_lives:
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Global.score += 10000
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score_note_spawner.spawn_note(10000)
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else:
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Global.lives += 1
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