KirbyKidJ
f3546da459
Coin Heaven Warps Player to The Right Spot
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Tweaks the code a bit for the Coin Heaven Warping so the Player isn't sent back to the beginning and to where the exit is
2025-09-19 14:22:53 -07:00
JHDev2006
68547a1d76
fixed pick at path correct jingle playing multiple times
2025-09-19 20:32:05 +01:00
JHDev2006
942609ed2a
fixed resource pack template creation not saving wavs properly
2025-09-19 18:23:25 +01:00
JHDev2006
f18d2e3575
Changed instruments to be .wav instead of .ogg
2025-09-19 18:18:55 +01:00
JHDev2006
394d8fa620
Fixed a weird bug with checkpoints in the level editor + some tile fixes too
2025-09-19 17:36:18 +01:00
JHDev2006
e8ffd99fde
reimplemented the camera offsets
2025-09-19 16:44:06 +01:00
JHDev2006
483ad1e93f
fixed bug #270
2025-09-19 16:18:32 +01:00
Joe H
b0648996f9
Merge pull request #196 from KirbyKid256/pulls/resource-pack-expansion
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Resource Pack Expansion Pt.1 - Campaign Icons and Audio
2025-09-19 16:07:18 +01:00
Joe H
28490fc4c9
Merge pull request #159 from Renhoex/Accurate-camera
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Attempt to create more accurate initial camera scroll
2025-09-19 16:06:23 +01:00
Joe H
9e1ab56245
Merge pull request #166 from aloelucidity/main
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Made Boo unlocks based off of completion time
2025-09-19 16:04:07 +01:00
Joe H
afef2cb187
Merge pull request #268 from KirbyKid256/pulls/fixed-title-bgm-looping
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Fixed Title and Boo Race BGM Looping
2025-09-19 16:01:35 +01:00
KirbyKidJ
7237d56289
Added Loop Points to the Boo Menu and Pack Support
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Only put this commit here since A: It's related to the BGM files, and B: It's dependent on the previous commit.
2025-09-18 20:17:40 -07:00
KirbyKidJ
88a97597ae
Merge remote-tracking branch 'upstream/main' into pulls/resource-pack-expansion
2025-09-18 19:19:22 -07:00
KirbyKidJ
47100925c5
Fixed Title BGM Looping
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This is a simple bugfix that allows the Title Screen music to loop. It also works with Resource Packs.
For the purposes of faithfulness, this fix is only needed for the Lost Levels title music to match the All-Stars counterpart.
2025-09-18 19:13:24 -07:00
Lean
0f4edcaf68
world 9 minor changes
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my first commit and change to smb1r, i hope things are working alright
- 9-1a: added missing elevator platform at the start
- 9-3: L pipe is now accessible and sends you to coin heaven like the original (however i hope walls and the hardcoded thing cooperate...)
- 9-3: fixed a missing staircase tile near the end, probably removed to be easier but its part of og level design so...
2025-09-17 14:47:45 -03:00
JHDev2006
864d38258f
changes SMBS 4-4 and 2-2 to keep the original developer references
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These were last minute changes i made originally, to say "JOEMAMA" instead of "HUDSON" and "LSS" instead of "I.S", however some people viewed this as being disrespectful of the original work and developers, which was absolutely NOT the intention, therefore the original message has been restored. apologies.
2025-09-17 11:24:28 +01:00
JHDev2006
bc2420f3db
Resource pack templates, now actually generate ALL assets used in game, that was a bit of a slip up
2025-09-16 18:51:20 +01:00
Joe H
f2f49127a2
Merge pull request #182 from KustaaGames/main
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Added a Frame Limit Option
2025-09-16 15:24:52 +01:00
JHDev2006
2a26c6a7e7
The speedrun timer, can now be paused (not fullgame marathons tho, cause uhhhhh yea)
2025-09-16 15:18:53 +01:00
JHDev2006
e438354bf8
Fixed SMBS coin heavens, wrong warping you to SMB1, HOPEFULLY fixed some weird coin heaven deaths, and also added zip checking to the rom verifier, so that bad sprite rips dont happen (HOPEFULLY)
2025-09-16 10:41:31 +01:00
KirbyKidJ
7fdbdbf826
Adjusted previous update and added Ach
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- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
2025-09-15 20:44:30 -07:00
KirbyKidJ
19c113ea57
Resource Pack Expansion Pt. 1
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- Fixed Disclaimer Screen not playing Sound Effects loaded from the Resource Pack
- Fixed Quit Dialog not playing Beep.wav loaded from Resource Packs
- Fixed the Campaign Icons not loading the Resource Pack textures (in fairness the only icon applicable is the Custom Levels one)
2025-09-15 19:21:19 -07:00
katorovitalo
68a0d9bd78
Frame Limits now set
2025-09-15 14:34:08 -04:00
katorovitalo
3c769f37e1
New frame limit
2025-09-15 13:24:04 -04:00
Sharb
bbc061e6c3
adjusted camera scroll to line up with the players speed
2025-09-15 19:07:45 +08:00
JHDev2006
a4c87de9ca
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-15 09:59:37 +01:00
JHDev2006
9228b7bca1
fixed dying causing 2 lives to be taken, instead of 1
2025-09-15 09:59:33 +01:00
aloelucidity
12534e80db
Merge remote-tracking branch 'upstream/main'
2025-09-15 08:51:22 +02:00
aloelucidity
b32c7e0da1
make boo unlocks based on your completion time
2025-09-15 08:51:03 +02:00
Sharb
13ed3035e3
Attempt to create more accurate initial camera scroll
2025-09-15 10:34:52 +08:00
Joe H
b1a5a14984
Merge pull request #104 from aloelucidity/main
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Fix entering a pipe not properly resetting animation speed
2025-09-14 19:35:52 +01:00
JHDev2006
d6787d648a
Fixed a checkpoint bug, when playing multiple custom levels
2025-09-14 19:35:18 +01:00
aloelucidity
63e0371b81
fix pipe not resetting animation speed
2025-09-14 15:01:51 +02:00
JHDev2006
922c29cc81
added a option in the setting, to re verify your rom / regenerate assets
2025-09-13 21:11:36 +01:00
JHDev2006
38c97e9e17
you can now have more than 6 custom characters
2025-09-13 20:37:42 +01:00
JHDev2006
0b40efc9f7
you can no longer duplicate the player in the editor, whoops!
2025-09-13 19:57:59 +01:00
JHDev2006
9f6f9c40c5
made it so coins actually coin
2025-09-13 19:53:31 +01:00
katorovitalo
c8140f41f0
Update Global.gd
2025-09-13 14:46:51 -04:00
JHDev2006
82b8fa901a
Fixed LSS level loading, actually working
2025-09-13 19:37:41 +01:00
JHDev2006
2f102e61de
final changes, we're ready
2025-09-13 17:17:14 +01:00
JHDev2006
3773bdaf64
added the game
2025-09-13 16:30:32 +01:00