JHDev2006
21098feb72
error messages now properly wrap, so they dont go off screen
2025-09-24 19:03:23 +01:00
JHDev2006
df13040b45
Fixed a colour palette issue with autumn yellow pipes
2025-09-24 18:22:02 +01:00
Joe H
aa9ae078cb
Merge pull request #377 from jdaster64/main
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Slight tweak to Challenge Mode anti-infinite shell combo
2025-09-24 18:08:48 +01:00
jdaster64
407d51220e
Merge remote-tracking branch 'upstream/main'
2025-09-24 13:01:08 -04:00
JHDev2006
5edc5466b8
fixed a door bug with cusotm levels
2025-09-24 17:53:33 +01:00
jdaster64
368cc148b3
Rework anti-infinite shell combo
2025-09-24 11:18:10 -04:00
JHDev2006
0d0632ee2b
added a missing buzzy beetle in 4-2
2025-09-24 16:05:53 +01:00
Joe H
5244dcce63
Merge pull request #375 from jdaster64/main
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Koopa shell scoring, Challenge Mode anti-infinite score reworks
2025-09-24 16:02:45 +01:00
JHDev2006
c9b7ebd264
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-24 16:01:48 +01:00
JHDev2006
962787c861
fixed a world 9 softlocks with the world select menu
2025-09-24 16:01:47 +01:00
jdaster64
b3694e0cf2
Revert 10k stomp change in Player
2025-09-24 10:32:16 -04:00
jdaster64
9e6b453fe0
Merge upstream before Koopa scoring PR
2025-09-24 10:25:53 -04:00
jdaster64
0270faf75f
Rework anti-infinite scoring mechanisms for Challenge Mode
2025-09-24 10:21:10 -04:00
Joe H
2fde8b3a20
Merge pull request #369 from a2937/feat/add-cmd-arguments
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feat: add cmd arguments
2025-09-24 14:03:16 +01:00
Anna
08b48a6bc6
remove betterterrain file
2025-09-24 09:01:18 -04:00
JHDev2006
44a65fe79d
choppy firebars
2025-09-24 12:01:48 +01:00
JHDev2006
b93beefd4f
fixed up fireball colisions
2025-09-24 11:10:12 +01:00
JHDev2006
eff31021a5
added can_air_turn to the default character info jsons
2025-09-24 11:01:40 +01:00
JHDev2006
9d5d5718ac
fixed a bug where killing an entity near a fan, would cause the track rider, to take the fan
2025-09-24 10:40:10 +01:00
Joe H
da3ec35786
Merge pull request #370 from KirbyKid256/pulls/updated-castle-tileset
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Updated Lost Levels Castle Tileset
2025-09-24 10:29:15 +01:00
jdaster64
beea267f99
Suppress stomp points shortly after a kick
2025-09-24 00:54:44 -04:00
KirbyKidJ
6f8e5c9565
Updated Lost Levels Castle Tileset
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Was cross-checking the All Night Nippon Levels with the level maps and gameplay, made a quick stop to adjust the Castle Tilesets.
This primarily adds the Lost Levels brick pattern to the LL and ANN tiles and slopes, but it also tweaks the pipe and door sprites overall.
2025-09-23 18:14:34 -07:00
Anna
8a2bfc70ca
remove extranous call
2025-09-23 20:41:26 -04:00
Anna
8838f7767b
feat: add cmd arguments
2025-09-23 20:39:17 -04:00
Joe H
8137e3b589
Merge pull request #356 from Falkimore/physics
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Add new physics parameters to Player.gd, give descriptions to old ones
2025-09-23 22:03:09 +01:00
JHDev2006
3a4018c48a
text shadow colours are now based on a seperate image / json, INSTEAD OF THE FUCKING TERRAIN TILESET WHYYYYYYYYYYYYYYYY
2025-09-23 22:01:07 +01:00
JHDev2006
6cbc7d8fb8
Update LevelEditor.gd
2025-09-23 21:33:49 +01:00
JHDev2006
592d250ce9
added a small optimization to the level editor, since playing custom levels wont need the tile menu, we can just DELETE IT, since its so fucking big and bulky, i bet it causes like half the issues with performance, and is just not needed
2025-09-23 21:31:24 +01:00
JHDev2006
e9f4674dd0
modified the cloud castle palette, in the asset ripper
2025-09-23 21:24:03 +01:00
Joe H
2dd1b6f2fb
Merge pull request #355 from KirbyKid256/pulls/timer-style-option
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Slower Timer Difficulty Setting
2025-09-23 21:08:34 +01:00
jdaster64
8a62b37798
shell kick scoring changes, duplicate 10k fix
2025-09-23 15:56:25 -04:00
JHDev2006
25b62b9787
can now edit the scroll size of bg layers
2025-09-23 20:53:42 +01:00
KirbyKidJ
fce9fbc9ff
Merged with Time Limit
2025-09-23 12:24:51 -07:00
JHDev2006
775104be13
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-23 19:43:50 +01:00
JHDev2006
9f6fb57b6c
i completely forgot i added this thing that would pitch up all music in ANN, i left it in cause turns out you cant pitch up AudioStreamInteractives, so i just kinda forgot about it. whoops
2025-09-23 19:43:49 +01:00
Falkimore
4d036c3add
update each character's CharacterInfo to include new parameters
2025-09-22 18:11:13 -05:00
Falkimore
a770541ddd
add new physics parameters and descriptions
2025-09-22 18:02:44 -05:00
KirbyKidJ
6ae94074e5
Update locale.csv
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Forgot a quarter of a second is 0.25x, not 0.4x.
2025-09-22 15:47:59 -07:00
KirbyKidJ
f7bc857991
Slower Timer Difficulty Setting
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Adds a new Difficulty Setting which changes how long each "second" lasts in a level. Off by default, but when on it uses full seconds instead of 0.4 seconds like in SMM2.
NOTE: The translations will need to be checked properly.
2025-09-22 15:40:15 -07:00
Joe H
d3e07180df
Merge pull request #348 from JeodC/optimize-1
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Convert repetitive function in Player.gd to dispatch table
2025-09-22 21:40:08 +01:00
JHDev2006
632d765222
level select now shows your high score and score target for challenge mode
2025-09-22 20:08:40 +01:00
JHDev2006
e8fa54e53e
fixed a bug where full marathon times, were not being saved correctly, if 8-4 already had a single level run recorded
2025-09-22 19:57:45 +01:00
JHDev2006
ea333f70d0
fixed the snow night sky
2025-09-22 18:28:03 +01:00
JHDev2006
4bee8fc806
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-22 17:48:38 +01:00
JHDev2006
3fe00f7589
fixed death animation, not playing correctly sometimes
2025-09-22 17:48:33 +01:00
Joe H
1b9fef5980
Merge pull request #323 from KirbyKid256/pulls/sp-castle-in-editor
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Special Castle in Level Editor
2025-09-22 15:20:27 +01:00
Jeod
7f44b4bc2e
Convert some repetitive functions in Player.gd to dispatch tables
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Convert some repetitive functions in Player.gd to dispatch tables. This makes reading the code easier and clarifies purpose.
2025-09-22 09:50:23 -04:00
JHDev2006
f876241a99
updated title screen jsons to support new themes
2025-09-22 13:35:55 +01:00
JHDev2006
054615fc60
fixed a crash, where you could delte the tile and still inspect it
2025-09-22 13:34:13 +01:00
JHDev2006
11fbbaaa7d
updated 2-4 to not kill the player when below the screen, in anti grav
2025-09-22 13:29:14 +01:00