JHDev2006
53f3bce94c
couple more improvements, im pretty happy with how this is shaping up
2025-10-26 16:35:41 +00:00
JHDev2006
3466e7c4c2
couple improvements
2025-10-26 14:09:52 +00:00
JHDev2006
c79cb7606b
Merge branch 'main' into custom-level-loading-rewrite
2025-10-26 12:33:16 +00:00
JHDev2006
b17acb4deb
removed dev warning, we're ready
2025-10-25 21:47:51 +01:00
JHDev2006
e45681abd2
Update Credits.tscn
2025-10-25 21:03:08 +01:00
JHDev2006
0f90d1cc55
added icon to falkimore
2025-10-25 20:16:35 +01:00
John Cooper McDonald
2cb9675227
Fix not being able to collect Red Coins from bumping blocks ( #672 )
2025-10-25 20:15:03 +01:00
JHDev2006
bb3ece8922
fixed a typo in Tristan35's namein the credits, SORRY!!!!
2025-10-25 19:52:55 +01:00
JHDev2006
1c30067f7b
fixed barrels not giving score, when destroyed
2025-10-25 18:00:21 +01:00
JHDev2006
37f7c77aa3
alr quick final change to positioning
2025-10-25 17:40:36 +01:00
JHDev2006
750b64f443
added github contributors to credits and fixed up a quick sprite offset with hammer bros
2025-10-25 17:35:41 +01:00
John Cooper McDonald
0eb791a697
Make Pokey slower + make Pokey and Dry Bones turn at ledges ( #668 )
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* Make Pokey slower
* Pokey and Dry Bones turn at ledges
2025-10-25 17:10:19 +01:00
guzlad
cd605ece65
GameOver screen no longer allows 'right' button, only 'up' and 'down', can be scrolled. ( #667 )
2025-10-25 16:25:48 +01:00
JoeMama
830f02e8ed
adjustdd hammer bro animation to allow for height
2025-10-25 13:16:53 +01:00
JoeMama
479da718f6
fixed game over behaviour, not correctly being set
2025-10-25 12:55:27 +01:00
John Cooper McDonald
fcdf729e23
Fix being able to go one setting too far in Visuals ( #662 )
2025-10-24 19:15:08 +01:00
JHDev2006
8db59e0b8a
help
2025-10-24 14:39:17 +01:00
JHDev2006
0953086c39
removed old SMMP placeholder sfx that were still here?
2025-10-24 13:59:20 +01:00
JHDev2006
c837639a2b
added missing vine to 4-1 LL
2025-10-24 12:28:40 +01:00
JHDev2006
64cce1bb68
shit, accidentily mad ethe settings menu visible on spawn, whoops
2025-10-23 20:43:11 +01:00
JHDev2006
d7f56f7678
changed the menu text to let players know when a pack is being created (so they dont think it crashes)
2025-10-23 20:41:07 +01:00
JHDev2006
22a1af89d4
couple of error fixes
2025-10-23 20:05:30 +01:00
John Cooper McDonald
b5206d4e2d
Fix Thwomp not awarding any points ( #653 )
2025-10-22 21:12:34 +01:00
John Cooper McDonald
1e2d4d9404
Fix Extra Checkpoint option not doing anything + other checkpoint fixes ( #649 )
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* Fix Extra Checkpoint option not doing anything + other checkpoint fixes
* Remove redundancy
2025-10-22 19:51:22 +01:00
JHDev2006
b54c4b5913
fixed a bug where the invincibility palette would stop after collecting a starman at the last second
2025-10-22 17:24:41 +01:00
John Cooper McDonald
fbe86af2cd
Make the rest of the credits images pack replacable ( #640 )
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* Make the rest of the credits images pack replacable
* Update Credits.tscn
2025-10-20 21:01:25 +01:00
John Cooper McDonald
6a373125b1
Fix challenge transition text shadow + show high score ( #641 )
2025-10-20 20:57:50 +01:00
KirbyKidJ
50da5f62f3
Some Fake Bowser Fixes ( #635 )
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This PR fixes the issues mentioned in #557 with Fake and Real Bowsers. Also for fun, I got the Bowser fall SFX to work when you kill a REAL Bowser or Bowser Bro by moving it outside of Bowser before they were freed from the scene.
2025-10-20 09:43:34 +01:00
JHDev2006
65718342c6
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-19 21:31:11 +01:00
JHDev2006
f77e1510cf
fixed bumpers crashing, and FINALLY HAVE SORTED RESOURCE PACK EXTRACTION, ONLY TOOK BEING ABLE TO DOWNLOAD SOME OF THE FILES FROM THE FUCKING GITHUB TO WORK YEAAAAAAAAAAAAAA I LOVE GODOT
2025-10-19 21:31:09 +01:00
John Cooper McDonald
2d0c34ce69
Fix Lakitu and deco not spawning in Challenge 8-2 ( #629 )
2025-10-19 18:16:34 +01:00
JHDev2006
6011e6f63b
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-19 09:45:49 +01:00
JHDev2006
23345bbbf1
removed sp scrolling from settings menu
...
i coded it in about 10 minutes as a joke, and didnt really intend on it being something proper + it comes with a whole new slew of bugs which im not willing to commit to yet, soz. its still in the code so should be relatively easy to hack in, maybe itll come back in future, who knows
2025-10-19 09:45:48 +01:00
John Cooper McDonald
568d45ee31
Change 1-up flagpole to replace the 5000 point bonus ( #550 )
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* Change 1-up flagpole to replace the 5000 point bonus
* Also no 1-ups in you vs boo
* Update EndFlagpole.gd
* Style
* Update EndFlagpole.tscn
2025-10-18 14:42:51 +01:00
SkyanUltra
1a0173f095
Fixed 2nd -1-1 Peach not loading correctly. ( #626 )
2025-10-18 14:23:40 +01:00
JHDev2006
0fd33d6893
fixed fonts not being loaded on export
2025-10-18 13:26:43 +01:00
JHDev2006
e45e7bfce3
added missing infinite spoawning cheep cheeps to LL underwater levels
2025-10-18 13:07:02 +01:00
JHDev2006
502013992e
stuff
2025-10-18 12:52:24 +01:00
guzlad
b1f6024fa7
Added special scrolling to menu + fixes ( #618 )
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* Added Special Scrolling to the visuals menu
* Added the actual functionality for special scrolling to work with menu
* Fixed PC-8801 mode if smooth transitions are enabled
* Special scrolling, not-so special translations
2025-10-18 00:27:25 +01:00
JHDev2006
4dce07b7c8
restoring this shit cause fuck it
2025-10-17 22:27:44 +01:00
JHDev2006
46508e55db
Merge branch 'main' into custom-level-loading-rewrite
2025-10-17 21:12:58 +01:00
John Cooper McDonald
9a17f140e0
Update hitboxes for consistency ( #608 )
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Co-authored-by: Joe H <97353363+JHDev2006@users.noreply.github.com >
2025-10-17 17:12:57 +01:00
JoeMama
8fbe607983
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-17 11:48:30 +01:00
JoeMama
5d0a1a8101
couple fixes
2025-10-17 11:48:28 +01:00
SkyanUltra
b088ad91e1
Peach now uses correct node and supports resource packs. ( #609 )
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This fixes Peach in the minus world to now use her properly exported sprite, and additionally allows for her to be animated and changed through PeachNPC.json.
2025-10-17 09:59:18 +01:00
guzlad
52208528b5
Halved 1-2 minus world collision box ( #611 )
2025-10-17 09:58:46 +01:00
JHDev2006
77b91b3840
the main font now only uses ONE .fnt file, and the other language fonts fnt files are now embedded into the main .fnt file
2025-10-16 23:20:36 +01:00
JHDev2006
c16903e9a9
final touches
2025-10-16 22:50:31 +01:00
JHDev2006
44e7da3fea
fonts can now have custom variations via jsons
2025-10-16 22:46:02 +01:00
JHDev2006
135dad712c
fsr the challenge mode results menu was still visible upon loading, so made it not visible
2025-10-16 19:29:38 +01:00