Commit Graph

500 Commits

Author SHA1 Message Date
JHDev2006
53f3bce94c couple more improvements, im pretty happy with how this is shaping up 2025-10-26 16:35:41 +00:00
JHDev2006
3466e7c4c2 couple improvements 2025-10-26 14:09:52 +00:00
JHDev2006
c79cb7606b Merge branch 'main' into custom-level-loading-rewrite 2025-10-26 12:33:16 +00:00
JHDev2006
b17acb4deb removed dev warning, we're ready 1.0.2 2025-10-25 21:47:51 +01:00
JHDev2006
9ad315d417 couple more unused 2025-10-25 21:05:38 +01:00
JHDev2006
e45681abd2 Update Credits.tscn 2025-10-25 21:03:08 +01:00
JHDev2006
dee5948bcd oh yea, also this one too, BYE BYE 2025-10-25 21:00:52 +01:00
JHDev2006
264f272b5e haha no world map for you 🖕 2025-10-25 20:50:51 +01:00
JHDev2006
0f90d1cc55 added icon to falkimore 2025-10-25 20:16:35 +01:00
John Cooper McDonald
2cb9675227 Fix not being able to collect Red Coins from bumping blocks (#672) 2025-10-25 20:15:03 +01:00
JHDev2006
bb3ece8922 fixed a typo in Tristan35's namein the credits, SORRY!!!! 2025-10-25 19:52:55 +01:00
JHDev2006
1c30067f7b fixed barrels not giving score, when destroyed 2025-10-25 18:00:21 +01:00
JHDev2006
37f7c77aa3 alr quick final change to positioning 2025-10-25 17:40:36 +01:00
JHDev2006
750b64f443 added github contributors to credits and fixed up a quick sprite offset with hammer bros 2025-10-25 17:35:41 +01:00
John Cooper McDonald
51e1907b01 Fix Hammer Bro crash (#669) 2025-10-25 17:33:45 +01:00
John Cooper McDonald
0eb791a697 Make Pokey slower + make Pokey and Dry Bones turn at ledges (#668)
* Make Pokey slower

* Pokey and Dry Bones turn at ledges
2025-10-25 17:10:19 +01:00
guzlad
cd605ece65 GameOver screen no longer allows 'right' button, only 'up' and 'down', can be scrolled. (#667) 2025-10-25 16:25:48 +01:00
JoeMama
830f02e8ed adjustdd hammer bro animation to allow for height 2025-10-25 13:16:53 +01:00
JoeMama
479da718f6 fixed game over behaviour, not correctly being set 2025-10-25 12:55:27 +01:00
JoeMama
0f0f1484a0 fixed a quick crash 2025-10-25 12:49:40 +01:00
JoeMama
397c375df9 quick fix with checkpoint flags not appaearing in custom levels 2025-10-25 12:42:22 +01:00
John Cooper McDonald
9f19571475 Fix Original Lakitu throw not going straight up (#663) 2025-10-24 19:16:04 +01:00
John Cooper McDonald
fcdf729e23 Fix being able to go one setting too far in Visuals (#662) 2025-10-24 19:15:08 +01:00
JHDev2006
2eab62e290 imagine being godot and making it so ONE SPECIFIC FONT FILE DOESNT GET EXTRACTED CORRECTLY, ONLY ON WINDOWS. THANKS MICROSOFT, FUCK YOU GODOT 2025-10-24 15:06:35 +01:00
JHDev2006
8db59e0b8a help 2025-10-24 14:39:17 +01:00
JHDev2006
09d1b717bb trying something 2025-10-24 14:05:32 +01:00
JHDev2006
0953086c39 removed old SMMP placeholder sfx that were still here? 2025-10-24 13:59:20 +01:00
JHDev2006
fb8c8d2a20 fixed score fonts being fucked on extraction 2025-10-24 13:00:21 +01:00
JHDev2006
c837639a2b added missing vine to 4-1 LL 2025-10-24 12:28:40 +01:00
JHDev2006
799f09afbd bloopers now face the direction they travel in 2025-10-24 11:45:10 +01:00
JHDev2006
1a34b3938e updated blooper animations, so they dont call every frame 2025-10-24 11:44:15 +01:00
JHDev2006
925a7d597d fixed monty mole sign = 0 2025-10-24 11:41:09 +01:00
JHDev2006
3bfd80b68f fixed checkpoint flags persiting nomateer the settings 2025-10-24 11:39:19 +01:00
guzlad
df9c00c460 Fixed spaces and tabs in the resource template (#658) 2025-10-23 23:03:26 +01:00
JHDev2006
aa6fb17072 Update ResourcePackTemplateCreator.gd 2025-10-23 22:33:57 +01:00
JHDev2006
4a3da23429 Update ResourcePackTemplateCreator.gd 2025-10-23 22:13:13 +01:00
guzlad
27396cca5d Resource pack export fixes for specific filetypes (#657)
* Resource pack creator fixes

* Spacing fix + comments for Joe

* Some further fixes, added an array of files which shouldn't be loaded in-engine to remove large amount of ifs
2025-10-23 21:43:53 +01:00
JHDev2006
64cce1bb68 shit, accidentily mad ethe settings menu visible on spawn, whoops 2025-10-23 20:43:11 +01:00
JHDev2006
d7f56f7678 changed the menu text to let players know when a pack is being created (so they dont think it crashes) 2025-10-23 20:41:07 +01:00
JHDev2006
22a1af89d4 couple of error fixes 2025-10-23 20:05:30 +01:00
JHDev2006
974c001d08 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-10-23 19:58:03 +01:00
JHDev2006
8dca0548db updated all sfx wavs to not be compressed 2025-10-23 19:57:58 +01:00
guzlad
8d9acc0361 Got rid of some garbage files which weren't used (#656) 2025-10-23 17:29:45 +01:00
John Cooper McDonald
b5206d4e2d Fix Thwomp not awarding any points (#653) 2025-10-22 21:12:34 +01:00
JHDev2006
aa5c50accb Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-10-22 21:10:23 +01:00
JHDev2006
a30e359f4e removed window size saving, not too happy with how it was implemented, and think it would be better off saving it for later, so i can get it right 2025-10-22 21:10:22 +01:00
John Cooper McDonald
f228ea51f6 Match SMM2 points with Flagpole Lives on (#627)
* Match SMM2 points with Flagpole Lives on

* Update EndFlagpole.gd

* Update EndFlagpole.gd
2025-10-22 21:08:14 +01:00
SkyanUltra
bc73dc899b Implement WaterCrouchMove and WingCrouchMove (and fix an incorrect default value on small crouch height) (#643)
* Add WaterCrouchMove and WingCrouchMove states

* Implement WaterCrouchMove and WingCrouchMove

* Quick patch for incorrect crouch height

im adding this to this branch for this since its literally just a number change lol
2025-10-22 19:51:52 +01:00
John Cooper McDonald
1e2d4d9404 Fix Extra Checkpoint option not doing anything + other checkpoint fixes (#649)
* Fix Extra Checkpoint option not doing anything + other checkpoint fixes

* Remove redundancy
2025-10-22 19:51:22 +01:00
JHDev2006
b54c4b5913 fixed a bug where the invincibility palette would stop after collecting a starman at the last second 2025-10-22 17:24:41 +01:00