JHDev2006
eff31021a5
added can_air_turn to the default character info jsons
2025-09-24 11:01:40 +01:00
JHDev2006
9d5d5718ac
fixed a bug where killing an entity near a fan, would cause the track rider, to take the fan
2025-09-24 10:40:10 +01:00
Joe H
da3ec35786
Merge pull request #370 from KirbyKid256/pulls/updated-castle-tileset
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Updated Lost Levels Castle Tileset
2025-09-24 10:29:15 +01:00
KirbyKidJ
6f8e5c9565
Updated Lost Levels Castle Tileset
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Was cross-checking the All Night Nippon Levels with the level maps and gameplay, made a quick stop to adjust the Castle Tilesets.
This primarily adds the Lost Levels brick pattern to the LL and ANN tiles and slopes, but it also tweaks the pipe and door sprites overall.
2025-09-23 18:14:34 -07:00
Joe H
8137e3b589
Merge pull request #356 from Falkimore/physics
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Add new physics parameters to Player.gd, give descriptions to old ones
2025-09-23 22:03:09 +01:00
JHDev2006
3a4018c48a
text shadow colours are now based on a seperate image / json, INSTEAD OF THE FUCKING TERRAIN TILESET WHYYYYYYYYYYYYYYYY
2025-09-23 22:01:07 +01:00
JHDev2006
6cbc7d8fb8
Update LevelEditor.gd
2025-09-23 21:33:49 +01:00
JHDev2006
592d250ce9
added a small optimization to the level editor, since playing custom levels wont need the tile menu, we can just DELETE IT, since its so fucking big and bulky, i bet it causes like half the issues with performance, and is just not needed
2025-09-23 21:31:24 +01:00
JHDev2006
e9f4674dd0
modified the cloud castle palette, in the asset ripper
2025-09-23 21:24:03 +01:00
Joe H
2dd1b6f2fb
Merge pull request #355 from KirbyKid256/pulls/timer-style-option
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Slower Timer Difficulty Setting
2025-09-23 21:08:34 +01:00
JHDev2006
25b62b9787
can now edit the scroll size of bg layers
2025-09-23 20:53:42 +01:00
KirbyKidJ
fce9fbc9ff
Merged with Time Limit
2025-09-23 12:24:51 -07:00
JHDev2006
775104be13
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-23 19:43:50 +01:00
JHDev2006
9f6fb57b6c
i completely forgot i added this thing that would pitch up all music in ANN, i left it in cause turns out you cant pitch up AudioStreamInteractives, so i just kinda forgot about it. whoops
2025-09-23 19:43:49 +01:00
Falkimore
4d036c3add
update each character's CharacterInfo to include new parameters
2025-09-22 18:11:13 -05:00
Falkimore
a770541ddd
add new physics parameters and descriptions
2025-09-22 18:02:44 -05:00
KirbyKidJ
6ae94074e5
Update locale.csv
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Forgot a quarter of a second is 0.25x, not 0.4x.
2025-09-22 15:47:59 -07:00
KirbyKidJ
f7bc857991
Slower Timer Difficulty Setting
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Adds a new Difficulty Setting which changes how long each "second" lasts in a level. Off by default, but when on it uses full seconds instead of 0.4 seconds like in SMM2.
NOTE: The translations will need to be checked properly.
2025-09-22 15:40:15 -07:00
Joe H
d3e07180df
Merge pull request #348 from JeodC/optimize-1
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Convert repetitive function in Player.gd to dispatch table
2025-09-22 21:40:08 +01:00
JHDev2006
632d765222
level select now shows your high score and score target for challenge mode
2025-09-22 20:08:40 +01:00
JHDev2006
e8fa54e53e
fixed a bug where full marathon times, were not being saved correctly, if 8-4 already had a single level run recorded
2025-09-22 19:57:45 +01:00
JHDev2006
ea333f70d0
fixed the snow night sky
2025-09-22 18:28:03 +01:00
JHDev2006
4bee8fc806
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-22 17:48:38 +01:00
JHDev2006
3fe00f7589
fixed death animation, not playing correctly sometimes
2025-09-22 17:48:33 +01:00
Joe H
1b9fef5980
Merge pull request #323 from KirbyKid256/pulls/sp-castle-in-editor
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Special Castle in Level Editor
2025-09-22 15:20:27 +01:00
Jeod
7f44b4bc2e
Convert some repetitive functions in Player.gd to dispatch tables
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Convert some repetitive functions in Player.gd to dispatch tables. This makes reading the code easier and clarifies purpose.
2025-09-22 09:50:23 -04:00
JHDev2006
f876241a99
updated title screen jsons to support new themes
2025-09-22 13:35:55 +01:00
JHDev2006
054615fc60
fixed a crash, where you could delte the tile and still inspect it
2025-09-22 13:34:13 +01:00
JHDev2006
11fbbaaa7d
updated 2-4 to not kill the player when below the screen, in anti grav
2025-09-22 13:29:14 +01:00
JHDev2006
cdb7348c67
Update Firebar.tscn
2025-09-22 12:59:27 +01:00
JHDev2006
c39b9552ae
Update PipeArea.gd
2025-09-22 12:56:53 +01:00
JHDev2006
a07cc21275
updated pipe generators, to suck less
2025-09-22 12:56:25 +01:00
Joe H
681359f416
Merge pull request #334 from guzlad/firebar-improvements
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Removed firebar 45 degree steps, raised limit from 16 to 18
2025-09-22 12:56:09 +01:00
Joe H
644f4d9e57
Merge pull request #321 from guzlad/pipe-height-fix
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Fix for small custom chararacters being unable to enter sideways underwater pipes
2025-09-22 12:55:55 +01:00
JHDev2006
b6c97ffa1e
Fixed up some custom level menu stuff
2025-09-22 12:41:32 +01:00
JHDev2006
795f9be8c2
unlocked doors now get saved between checkpoints, correctly,
2025-09-22 11:21:30 +01:00
JHDev2006
11a11b3604
made it so medals can now be unlocked, if you have the exact time required
2025-09-22 10:13:39 +01:00
Joe H
bd79ba724f
Merge pull request #328 from amer-241/patch-5
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Nerfed SMBLL YvB 2-4's Gold Boo by 1 second
2025-09-22 10:07:31 +01:00
Joe H
080ec8f908
Merge pull request #330 from JeodC/main
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Reset death flag on death in boo race
2025-09-22 10:02:59 +01:00
Joe H
bf88d59991
Merge pull request #341 from KirbyKid256/pulls/lock-and-key-fix
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Doors and Key Fixes
2025-09-22 10:01:29 +01:00
KirbyKidJ
afea937948
Doors and Key Fixes
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This fixes the Door animation so that when you enter a door and exit around the same general area, the door you entered from closes automatically.
Also added some fixes for the Level Editor where after leaving the playtest mode, the number of keys you have resets to 0 and the locked doors re-lock.
2025-09-21 23:40:35 -07:00
guzlad
9e104c6473
Removed 45 degree limit, changed max length to 18
2025-09-22 02:02:54 +02:00
JHDev2006
ebdd1795b2
Modern transformation animation now actually looks like mario maker now, rejoice
2025-09-21 23:01:41 +01:00
Jeod
a1e9f3e21b
Reset death flag on death in boo race
2025-09-21 17:41:01 -04:00
amer
b627218bd2
Nerfed SMBLL YvB 2-4's Gold Boo by 1 second
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Currently, 2-4's Gold Boo time is incredibly tight, much more so than other Gold Boo times. This is to the point where the room for error is noticeably slim, so nerfing the Gold Boo time by just a single second aims to add some leeway, even if it's minor.
2025-09-21 14:05:31 -07:00
JHDev2006
873ef53dfd
fixed frame 1 water jumping
2025-09-21 21:43:32 +01:00
JHDev2006
9a6c27be1f
added lakitu to 9-1
2025-09-21 21:32:00 +01:00
JHDev2006
9cb8c42297
Update PipeArea.gd
2025-09-21 21:30:15 +01:00
JHDev2006
515673860f
Fixed world 9-3 coin heaven
2025-09-21 21:29:59 +01:00
JHDev2006
b91cfc6471
fixed some weird camera shenanigans with anti-grav
2025-09-21 19:38:16 +01:00