Commit Graph

33 Commits

Author SHA1 Message Date
guzlad
08adf8fd6c Added 'Is Real' option to Bowser and his bro 2025-10-10 02:58:19 +02:00
KirbyKidJ
e6bc64affb Refactored Small Crouching and Big Crouching
- Added new variables to `CharacterInfo.json`
- Made it so `BlockCollision` area position is attached to top of `SmallCollision` and `BigCollision`
2025-10-09 15:16:14 -07:00
KirbyKidJ
0a026a44dd Merge remote-tracking branch 'upstream/main' into pulls/small-crouch-hitbox-fix 2025-10-03 21:46:36 -07:00
guzlad
f89a48905b Added if check for pirahna plant offsets to slightly optimize it 2025-10-01 19:24:08 +02:00
JHDev2006
31f8702cde Update PiranhaPlant.tscn 2025-10-01 17:55:22 +01:00
guzlad
0412d3745d Fixed piranha plant offsets 2025-10-01 17:45:06 +02:00
JHDev2006
88fc0f8075 fixed up pipe hitboxes on smaller characters + piranha plant rotation 2025-10-01 16:16:06 +01:00
JHDev2006
8fbfbd84bf added piranha plant rotation + a small optimization to playing custom levels? 2025-10-01 15:15:15 +01:00
JHDev2006
9e5d7bd8e6 skid particles + extra particles setting 2025-10-01 12:33:34 +01:00
JHDev2006
9311424f55 fixed bob omb explosions AGAIN 2025-09-29 20:40:46 +01:00
JHDev2006
1711402a6a fixed a bug where the puase menu couldnt be closed by pressing the pause button again 2025-09-28 21:52:14 +01:00
JHDev2006
f4cdbe18cb added in coin sparkles to blue coins and red coins 2025-09-28 16:49:08 +01:00
KirbyKidJ
6d23f9dcd4 Added Coin Sparkle Effects (#350)
* Just the Coin Sparkle stuff

FYI, if a property in the json is formatted like `exa.exb` then it reads `exa` as another object and `exb` as a property in `exa` assuming the root `property_node` contains this object.
Also primarily for Resource Packs to change how the particles work and should explain how I got there with my personal SMAS skin.

* Added Coin Sparkle Texture to Scene

Of course I broke it in some form.
2025-09-28 11:30:45 +01:00
JHDev2006
ec803a64a6 you can now bind UI / Menu options to keys in the settings 2025-09-27 18:38:03 +01:00
KirbyKidJ
3a3340ed88 Prevents small crouch if it's not a used animation
Also added some functions for debugging and toggling visible collisions.
Also fixed some inconsistencies with both small and big collisions.
2025-09-26 11:46:09 -07:00
KirbyKidJ
4f06366c94 Merge remote-tracking branch 'upstream/main' into pulls/small-crouch-hitbox-fix 2025-09-26 10:51:17 -07:00
JHDev2006
0ef8a28826 updated the pipe cutscene, so that itll use the pipewalk animation, and custom characters pipe sfx 2025-09-26 12:48:14 +01:00
JHDev2006
40c2c04fcd couple things, icr 2025-09-25 22:54:23 +01:00
JHDev2006
5edc5466b8 fixed a door bug with cusotm levels 2025-09-24 17:53:33 +01:00
JHDev2006
44a65fe79d choppy firebars 2025-09-24 12:01:48 +01:00
KirbyKidJ
cd2e7522b5 Renamed CrouchShape to SmallCrouchShape
Easier to search for on VSC
2025-09-22 21:51:48 -07:00
JHDev2006
cdb7348c67 Update Firebar.tscn 2025-09-22 12:59:27 +01:00
Joe H
681359f416 Merge pull request #334 from guzlad/firebar-improvements
Removed firebar 45 degree steps, raised limit from 16 to 18
2025-09-22 12:56:09 +01:00
JHDev2006
795f9be8c2 unlocked doors now get saved between checkpoints, correctly, 2025-09-22 11:21:30 +01:00
KirbyKidJ
d501e08995 Hitbox Change for When Small and Crouching
Adds a quick change to parallel SMM2. I noticed when trying to duck under a Rocky Wrench's wrench while small, I still got hit. So I added an extra hitbox for when you crouch and are small.
It was actually incredibly hard to test if this was accurate in SMM2 since the enemy had Stormtrooper aim. But when it throws a wrench directly at your face and you duck, you can dodge it.
2025-09-22 00:24:52 -07:00
guzlad
9e104c6473 Removed 45 degree limit, changed max length to 18 2025-09-22 02:02:54 +02:00
JHDev2006
ebdd1795b2 Modern transformation animation now actually looks like mario maker now, rejoice 2025-09-21 23:01:41 +01:00
JHDev2006
2fe1fb5808 adjusted monty mole on slopes, and added missing wind to LL 8-2 2025-09-21 14:09:18 +01:00
JHDev2006
6013a7da77 block bouncing a mushroom, now changes its direction, if at an edge. 2025-09-21 14:03:39 +01:00
JHDev2006
e8ffd99fde reimplemented the camera offsets 2025-09-19 16:44:06 +01:00
JHDev2006
bf5754edd0 Fixed bob omb explosions being green 2025-09-19 16:29:38 +01:00
JHDev2006
9f6f9c40c5 made it so coins actually coin 2025-09-13 19:53:31 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00