Fixed bob omb explosions being green

This commit is contained in:
JHDev2006
2025-09-19 16:29:38 +01:00
parent eafdf32eb1
commit bf5754edd0

14
Scenes/Prefabs/Entities/Explosion.tscn Executable file → Normal file
View File

@@ -1,10 +1,12 @@
[gd_scene load_steps=22 format=3 uid="uid://clbvyne1cr8gp"]
[gd_scene load_steps=24 format=3 uid="uid://clbvyne1cr8gp"]
[ext_resource type="Script" uid="uid://ritdlvkpyjd4" path="res://Scripts/Classes/Entities/Objects/Explosion.gd" id="1_aklik"]
[ext_resource type="Texture2D" uid="uid://brjkrkihadwnj" path="res://Assets/Sprites/Particles/FireballExplosion.png" id="2_4aiuq"]
[ext_resource type="Texture2D" uid="uid://byy3k1pdrp77" path="res://Assets/Sprites/Particles/Smoke.png" id="3_dvv3e"]
[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="4_dvv3e"]
[ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="4_hjivi"]
[ext_resource type="AudioStream" uid="uid://d12v455mw8uvu" path="res://Assets/Audio/SFX/Cannon.wav" id="5_8imqq"]
[ext_resource type="JSON" path="res://Assets/Sprites/Particles/FireballExplosion.json" id="5_hjivi"]
[sub_resource type="AtlasTexture" id="AtlasTexture_vnd2t"]
atlas = ExtResource("2_4aiuq")
@@ -250,6 +252,16 @@ sprite_frames = SubResource("SpriteFrames_h02ee")
autoplay = "default"
frame = 4
frame_progress = 1.0
script = ExtResource("4_hjivi")
do_offset = false
metadata/_custom_type_script = "uid://caq1qiwmy0mox"
[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
script = ExtResource("4_dvv3e")
node_to_affect = NodePath("")
property_name = "sprite_frames"
resource_json = ExtResource("5_hjivi")
metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
[node name="CloudTL" type="AnimatedSprite2D" parent="."]
position = Vector2(-8, -8)