John Cooper McDonald
2cb9675227
Fix not being able to collect Red Coins from bumping blocks ( #672 )
2025-10-25 20:15:03 +01:00
JHDev2006
bb3ece8922
fixed a typo in Tristan35's namein the credits, SORRY!!!!
2025-10-25 19:52:55 +01:00
JHDev2006
1c30067f7b
fixed barrels not giving score, when destroyed
2025-10-25 18:00:21 +01:00
JHDev2006
37f7c77aa3
alr quick final change to positioning
2025-10-25 17:40:36 +01:00
JHDev2006
750b64f443
added github contributors to credits and fixed up a quick sprite offset with hammer bros
2025-10-25 17:35:41 +01:00
John Cooper McDonald
51e1907b01
Fix Hammer Bro crash ( #669 )
2025-10-25 17:33:45 +01:00
John Cooper McDonald
0eb791a697
Make Pokey slower + make Pokey and Dry Bones turn at ledges ( #668 )
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* Make Pokey slower
* Pokey and Dry Bones turn at ledges
2025-10-25 17:10:19 +01:00
guzlad
cd605ece65
GameOver screen no longer allows 'right' button, only 'up' and 'down', can be scrolled. ( #667 )
2025-10-25 16:25:48 +01:00
JoeMama
830f02e8ed
adjustdd hammer bro animation to allow for height
2025-10-25 13:16:53 +01:00
JoeMama
479da718f6
fixed game over behaviour, not correctly being set
2025-10-25 12:55:27 +01:00
JoeMama
0f0f1484a0
fixed a quick crash
2025-10-25 12:49:40 +01:00
JoeMama
397c375df9
quick fix with checkpoint flags not appaearing in custom levels
2025-10-25 12:42:22 +01:00
John Cooper McDonald
9f19571475
Fix Original Lakitu throw not going straight up ( #663 )
2025-10-24 19:16:04 +01:00
John Cooper McDonald
fcdf729e23
Fix being able to go one setting too far in Visuals ( #662 )
2025-10-24 19:15:08 +01:00
JHDev2006
2eab62e290
imagine being godot and making it so ONE SPECIFIC FONT FILE DOESNT GET EXTRACTED CORRECTLY, ONLY ON WINDOWS. THANKS MICROSOFT, FUCK YOU GODOT
2025-10-24 15:06:35 +01:00
JHDev2006
8db59e0b8a
help
2025-10-24 14:39:17 +01:00
JHDev2006
09d1b717bb
trying something
2025-10-24 14:05:32 +01:00
JHDev2006
0953086c39
removed old SMMP placeholder sfx that were still here?
2025-10-24 13:59:20 +01:00
JHDev2006
fb8c8d2a20
fixed score fonts being fucked on extraction
2025-10-24 13:00:21 +01:00
JHDev2006
c837639a2b
added missing vine to 4-1 LL
2025-10-24 12:28:40 +01:00
JHDev2006
799f09afbd
bloopers now face the direction they travel in
2025-10-24 11:45:10 +01:00
JHDev2006
1a34b3938e
updated blooper animations, so they dont call every frame
2025-10-24 11:44:15 +01:00
JHDev2006
925a7d597d
fixed monty mole sign = 0
2025-10-24 11:41:09 +01:00
JHDev2006
3bfd80b68f
fixed checkpoint flags persiting nomateer the settings
2025-10-24 11:39:19 +01:00
guzlad
df9c00c460
Fixed spaces and tabs in the resource template ( #658 )
2025-10-23 23:03:26 +01:00
JHDev2006
aa6fb17072
Update ResourcePackTemplateCreator.gd
2025-10-23 22:33:57 +01:00
JHDev2006
4a3da23429
Update ResourcePackTemplateCreator.gd
2025-10-23 22:13:13 +01:00
guzlad
27396cca5d
Resource pack export fixes for specific filetypes ( #657 )
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* Resource pack creator fixes
* Spacing fix + comments for Joe
* Some further fixes, added an array of files which shouldn't be loaded in-engine to remove large amount of ifs
2025-10-23 21:43:53 +01:00
JHDev2006
64cce1bb68
shit, accidentily mad ethe settings menu visible on spawn, whoops
2025-10-23 20:43:11 +01:00
JHDev2006
d7f56f7678
changed the menu text to let players know when a pack is being created (so they dont think it crashes)
2025-10-23 20:41:07 +01:00
JHDev2006
22a1af89d4
couple of error fixes
2025-10-23 20:05:30 +01:00
JHDev2006
974c001d08
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-23 19:58:03 +01:00
JHDev2006
8dca0548db
updated all sfx wavs to not be compressed
2025-10-23 19:57:58 +01:00
guzlad
8d9acc0361
Got rid of some garbage files which weren't used ( #656 )
2025-10-23 17:29:45 +01:00
John Cooper McDonald
b5206d4e2d
Fix Thwomp not awarding any points ( #653 )
2025-10-22 21:12:34 +01:00
JHDev2006
aa5c50accb
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-22 21:10:23 +01:00
JHDev2006
a30e359f4e
removed window size saving, not too happy with how it was implemented, and think it would be better off saving it for later, so i can get it right
2025-10-22 21:10:22 +01:00
John Cooper McDonald
f228ea51f6
Match SMM2 points with Flagpole Lives on ( #627 )
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* Match SMM2 points with Flagpole Lives on
* Update EndFlagpole.gd
* Update EndFlagpole.gd
2025-10-22 21:08:14 +01:00
SkyanUltra
bc73dc899b
Implement WaterCrouchMove and WingCrouchMove (and fix an incorrect default value on small crouch height) ( #643 )
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* Add WaterCrouchMove and WingCrouchMove states
* Implement WaterCrouchMove and WingCrouchMove
* Quick patch for incorrect crouch height
im adding this to this branch for this since its literally just a number change lol
2025-10-22 19:51:52 +01:00
John Cooper McDonald
1e2d4d9404
Fix Extra Checkpoint option not doing anything + other checkpoint fixes ( #649 )
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* Fix Extra Checkpoint option not doing anything + other checkpoint fixes
* Remove redundancy
2025-10-22 19:51:22 +01:00
JHDev2006
b54c4b5913
fixed a bug where the invincibility palette would stop after collecting a starman at the last second
2025-10-22 17:24:41 +01:00
Ramona
f9017881e1
Fix Underground BG not animating ( #644 )
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* Flip death gravity when upside down
* Improvements to code per Joe's request
* Recenter resized window on launch
* Fix Underground BG not animating
2025-10-22 17:09:08 +01:00
John Cooper McDonald
d372ff4840
Fix Bowser not disabling flame generators ( #648 )
2025-10-22 16:44:56 +01:00
SkyanUltra
f04b20e5b8
BowserBro palettes and slight Bowser file clean-up ( #636 )
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* Different world palettes for BowserBro, and slight optimization to Bowser.
BowserBro still will not use Bowser's green palette in any of the areas where the game would genuinely use the green palette, but he will follow the rules of other non-green palette areas so he has more consistency in those areas.
* BowserBro palette and sprite now correctly set.
* Fix Bowser.png
2025-10-20 21:56:34 +01:00
John Cooper McDonald
fbe86af2cd
Make the rest of the credits images pack replacable ( #640 )
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* Make the rest of the credits images pack replacable
* Update Credits.tscn
2025-10-20 21:01:25 +01:00
John Cooper McDonald
6a373125b1
Fix challenge transition text shadow + show high score ( #641 )
2025-10-20 20:57:50 +01:00
KirbyKidJ
50da5f62f3
Some Fake Bowser Fixes ( #635 )
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This PR fixes the issues mentioned in #557 with Fake and Real Bowsers. Also for fun, I got the Bowser fall SFX to work when you kill a REAL Bowser or Bowser Bro by moving it outside of Bowser before they were freed from the scene.
2025-10-20 09:43:34 +01:00
SkyanUltra
b87d6e6a7c
Fix for broken crouch size in marathon/boo races. ( #632 )
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Previously, if you entered a boo race your hitbox scale changes would never be applied, meaning your crouch size would be unchanged from your standing stance. This fixes that, and adds a single parameter to apply character physics.
2025-10-20 09:41:45 +01:00
JHDev2006
65718342c6
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-19 21:31:11 +01:00
JHDev2006
f77e1510cf
fixed bumpers crashing, and FINALLY HAVE SORTED RESOURCE PACK EXTRACTION, ONLY TOOK BEING ABLE TO DOWNLOAD SOME OF THE FILES FROM THE FUCKING GITHUB TO WORK YEAAAAAAAAAAAAAA I LOVE GODOT
2025-10-19 21:31:09 +01:00