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GitHub/Super-Mario-Bros.-Remastered-Public
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mirror of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git synced 2025-10-24 08:20:50 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
a30e359f4ec8a870e2dc93d7e0a899290ed236c9
Super-Mario-Bros.-Remastere…/Scripts/Classes/Entities
History
JHDev2006 b54c4b5913 fixed a bug where the invincibility palette would stop after collecting a starman at the last second
2025-10-22 17:24:41 +01:00
..
Enemies
Fix Bowser not disabling flame generators (#648)
2025-10-22 16:44:56 +01:00
Items
Change 1-up flagpole to replace the 5000 point bonus (#550)
2025-10-18 14:42:51 +01:00
Objects
fixed bumpers crashing, and FINALLY HAVE SORTED RESOURCE PACK EXTRACTION, ONLY TOOK BEING ABLE TO DOWNLOAD SOME OF THE FILES FROM THE FUCKING GITHUB TO WORK YEAAAAAAAAAAAAAA I LOVE GODOT
2025-10-19 21:31:09 +01:00
Enemy.gd
Properly implement the Hammer item (#599)
2025-10-15 18:14:19 +01:00
Enemy.gd.uid
added the game
2025-09-13 16:30:32 +01:00
PipeArea.gd
couple fixes
2025-10-17 11:48:28 +01:00
PipeArea.gd.uid
added the game
2025-09-13 16:30:32 +01:00
Player.gd
fixed a bug where the invincibility palette would stop after collecting a starman at the last second
2025-10-22 17:24:41 +01:00
Player.gd.uid
added the game
2025-09-13 16:30:32 +01:00
ShellClass.gd
Change 1-up flagpole to replace the 5000 point bonus (#550)
2025-10-18 14:42:51 +01:00
ShellClass.gd.uid
added the game
2025-09-13 16:30:32 +01:00
TeleportPipeArea.gd
you can now bind UI / Menu options to keys in the settings
2025-09-27 18:38:03 +01:00
TeleportPipeArea.gd.uid
added the game
2025-09-13 16:30:32 +01:00
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