Commit Graph

  • 379da41f04 Added Bowser's brother to the level editor guzlad 2025-10-08 21:35:47 +02:00
  • e94cb2d837 Adds alternate check for coin heaven variation Tsank35 2025-10-08 12:13:17 -07:00
  • 33d3b080d4 Removed get_room_type() from CoinHeaven.gd Tsank35 2025-10-08 12:11:59 -07:00
  • a63e305ea7 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public guzlad 2025-10-08 17:27:49 +02:00
  • d0d2b83c79 Added ogg support to ResourceSetterNew guzlad 2025-10-08 17:27:34 +02:00
  • 7edfccbd76 fixed a weird bug, to do with minus world JHDev2006 2025-10-08 15:35:44 +01:00
  • 5cc8718941 Added challenge-hunt invis blocks near end of 2-3, 6-3 in SMB1 (#529) jdaster64 2025-10-07 15:11:10 -04:00
  • 6e957e7d25 Both ui_accept and jump_0 are now able to skip death anim and intermission screen guzlad 2025-10-07 19:14:46 +02:00
  • 26ea7963ab Added missing fireblock to LL C-4 #523 guzlad 2025-10-07 07:53:06 +02:00
  • bc5a970be9 Merge pull request #528 from jdaster64/firebar-timer-fixes guzlad 2025-10-07 07:06:52 +02:00
  • c21fb5906e Finish testing post-merge jdaster64 2025-10-07 00:16:28 -04:00
  • 50a01a1a92 Fix merge issues more jdaster64 2025-10-07 00:02:33 -04:00
  • 6bfff3f87f revert levels with merge issues jdaster64 2025-10-06 23:54:08 -04:00
  • 929a6a509c Firebars fixed to rotate clockwise jdaster64 2025-10-06 23:42:18 -04:00
  • 468bf19f19 Fixed time limits in SMBLL 4-4, C-4 guzlad 2025-10-07 05:41:23 +02:00
  • 213feed6eb Fixed time limits in SMB1 3-4, 8-3 guzlad 2025-10-07 04:46:15 +02:00
  • 4fc18998a7 Change time limits for SMB1 3-4, 8-3, LL 4-4 to 300 seconds to match original games jdaster64 2025-10-06 21:58:01 -04:00
  • fedb5df2f6 Restarting in SMBS 1-4 and 2-2 won't bring you back to SMB1 guzlad 2025-10-07 03:18:19 +02:00
  • 527eebd08b Fixed editor level test and custom levels crash guzlad 2025-10-07 02:59:13 +02:00
  • 27ae3d5612 Room variation types (#517) Tsank35 2025-10-06 14:05:43 -07:00
  • 6a48a5b32f fixed up a couple things in the level editor JHDev2006 2025-10-06 22:02:15 +01:00
  • ce9ded6a83 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public JHDev2006 2025-10-06 18:50:48 +01:00
  • 8ca35bdcad updated levelbg snow + leaves particles, to be replaceable JHDev2006 2025-10-06 18:50:40 +01:00
  • 3a498717e5 Fixed custom character fall anims not playing guzlad 2025-10-06 16:51:36 +02:00
  • cdcc250831 Merge pull request #511 from KirbyKid256/pulls/misc-bugfixes-from-multiplayer-branch guzlad 2025-10-06 13:28:23 +02:00
  • b0f976f883 Merge pull request #416 from SkyanUltra/patch-2 guzlad 2025-10-06 01:23:47 +02:00
  • c30dfc28be Merge pull request #506 from KirbyKid256/pulls/updated-godot-editor-icons guzlad 2025-10-06 01:20:48 +02:00
  • 84a34ff3b9 Miscellaneous Bugfixes From My Multiplayer Branch KirbyKidJ 2025-10-05 12:12:39 -07:00
  • 170f2e3063 Smoothened the pipe corners KirbyKidJ 2025-10-04 16:39:18 -07:00
  • 3f7423c72a Updated Godot Editor Custom Icons KirbyKidJ 2025-10-04 16:16:35 -07:00
  • 6201f39e1f bloopers top height now varies depending on the current level height JHDev2006 2025-10-04 11:28:46 +01:00
  • 39d6527454 swithced order of death loading, so game overs take priority JHDev2006 2025-10-04 11:23:39 +01:00
  • ca050380a2 fixed lakitu throwing enemies causing their direction to be 0 JHDev2006 2025-10-04 11:04:05 +01:00
  • d8003af13d Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public JHDev2006 2025-10-04 10:54:31 +01:00
  • 49e6b39084 changing text label colour JHDev2006 2025-10-04 10:54:08 +01:00
  • 0a026a44dd Merge remote-tracking branch 'upstream/main' into pulls/small-crouch-hitbox-fix KirbyKidJ 2025-10-03 21:46:36 -07:00
  • 32d7a919e4 Added text alignment options to level editor labels guzlad 2025-10-04 02:37:06 +02:00
  • 982b5f691e Update GameHUD.gd JHDev2006 2025-10-02 19:43:40 +01:00
  • fd023f82a6 Added Pause menu BGM setting guzlad 2025-10-02 20:39:55 +02:00
  • 6526479cb5 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public guzlad 2025-10-02 14:27:47 +02:00
  • 1eddf5ca9a Fixed RaceCountdown.wav cutting off guzlad 2025-10-02 14:27:33 +02:00
  • 9133629c11 LIVES NOW GET SAVED JHDev2006 2025-10-02 11:17:42 +01:00
  • 8dc1583f66 IGT is now visible in marathon mode JHDev2006 2025-10-02 11:13:02 +01:00
  • 05bca140fd fixed up players getting stuck in blocks, after collecting a powerup mid air JHDev2006 2025-10-02 10:09:21 +01:00
  • f088c9b606 fixed pipes, being terrible and i hate them JHDev2006 2025-10-01 21:48:17 +01:00
  • 77d0e9f6c3 Add a screenshot feature (#439) Jeod 2025-10-01 15:27:57 -04:00
  • f89a48905b Added if check for pirahna plant offsets to slightly optimize it guzlad 2025-10-01 19:24:08 +02:00
  • 31f8702cde Update PiranhaPlant.tscn JHDev2006 2025-10-01 17:55:22 +01:00
  • 0412d3745d Fixed piranha plant offsets guzlad 2025-10-01 17:45:06 +02:00
  • cc270e99cc Set GDScript export to text for other platforms guzlad 2025-10-01 17:31:55 +02:00
  • 1a9d870883 Removed old Piranha Plant rotation logging guzlad 2025-10-01 17:28:42 +02:00
  • 88fc0f8075 fixed up pipe hitboxes on smaller characters + piranha plant rotation JHDev2006 2025-10-01 16:16:06 +01:00
  • 8fbfbd84bf added piranha plant rotation + a small optimization to playing custom levels? JHDev2006 2025-10-01 15:15:15 +01:00
  • 95416e3639 added sigebou into entity id map JHDev2006 2025-10-01 14:31:45 +01:00
  • b397ff4f6b Add Sigebou to the editor (#468) BarrierFalki 2025-10-01 08:30:36 -05:00
  • 09c4b3c31b fixed some sfx's not being able to be replaced, via resource packs JHDev2006 2025-10-01 14:28:58 +01:00
  • 76953f8e40 ANN + LL ending npc's are no longer hard coded JHDev2006 2025-10-01 14:24:26 +01:00
  • b8d85d1bb2 adjusted player climbing position JHDev2006 2025-10-01 14:18:34 +01:00
  • 9e5d7bd8e6 skid particles + extra particles setting JHDev2006 2025-10-01 12:33:34 +01:00
  • d0d04c64c7 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public JHDev2006 2025-10-01 10:58:21 +01:00
  • 51d81844d0 Added Death Counter to Custom Levels + Fixed castle bridge axe bonus sprites JHDev2006 2025-10-01 10:58:20 +01:00
  • 5848b3e5ef Merge pull request #469 from CST1229/gitattributes Jeod 2025-09-30 17:22:18 -04:00
  • 3b30fb5f84 I forgot a few Conveyer Belt frames KirbyKidJ 2025-09-30 11:00:40 -07:00
  • 0595371b2b Force LF line endings in .gitattributes CST1229 2025-09-30 19:52:10 +02:00
  • fa4c1c711c Fix slightly off colors on a few sprites (#464) Jeod 2025-09-30 12:07:53 -04:00
  • 8b5d9afba9 Animated Tilesets for All-Stars Resource Packs KirbyKidJ 2025-09-30 00:04:03 -07:00
  • 9311424f55 fixed bob omb explosions AGAIN JHDev2006 2025-09-29 20:40:46 +01:00
  • 6fb271e5aa Update LevelSelectNew.tscn JHDev2006 2025-09-29 20:27:35 +01:00
  • 8ae27f63a6 fixed up some lost levels stuff JHDev2006 2025-09-29 20:03:19 +01:00
  • 528c4ddfa9 Make cmd arg for rom a bit cleaner (#449) Jeod 2025-09-29 13:58:08 -04:00
  • f2adcc512f OK NOW IM DONE JHDev2006 2025-09-29 15:50:24 +01:00
  • 87e0a2d032 OK NOW ITS DONE I SWEAR JHDev2006 2025-09-29 15:48:12 +01:00
  • 8c9ae3f6ab ok yea im done, updating might be a bit weird? but overall itll be fine JHDev2006 2025-09-29 15:39:06 +01:00
  • 23c0cb5791 ok, now its REALLY done JHDev2006 2025-09-29 15:16:30 +01:00
  • 62df14f804 alr, multiple inputs are DONE JHDev2006 2025-09-29 15:04:54 +01:00
  • 99b9de4dad ok, working now, wanna just get unbinding working JHDev2006 2025-09-29 14:57:22 +01:00
  • 00015d2650 started work on multiple input bindinghs, but is very shit, so need to rewrite how these are stored JHDev2006 2025-09-29 13:52:10 +01:00
  • 0a5e2ea211 added palette effect during small -> fire transformation JHDev2006 2025-09-29 12:19:51 +01:00
  • 487c6af0ea fixed a weirdly setup level select for the challenge mode results JHDev2006 2025-09-29 12:12:07 +01:00
  • 370a6c045f added missing firebars to LL castle bridges JHDev2006 2025-09-29 12:09:23 +01:00
  • a7412e4083 fixed some bowser behaviour innaccuracies in LL JHDev2006 2025-09-29 12:03:02 +01:00
  • ed809c2c79 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public JHDev2006 2025-09-29 11:58:28 +01:00
  • 4fa07b7d06 fixed a tiling error, and not being able to skip the challenge "miss.." screen JHDev2006 2025-09-29 11:58:21 +01:00
  • 9220d8257d Merge pull request #440 from JeodC/gitignore Jeod 2025-09-29 06:55:46 -04:00
  • 8c942ecf10 Add godotgif temp files to gitignore Jeod 2025-09-28 18:57:43 -04:00
  • a1e6ed85c1 fixed a couple challenge mode tiling issues JHDev2006 2025-09-29 11:50:35 +01:00
  • 2f6a36395a edited red coin and blue coin particles to also be CPUParticles JHDev2006 2025-09-29 11:45:07 +01:00
  • 5819dee966 Use CPUParticles2D for coin sparkle (#444) Jeod 2025-09-29 06:44:45 -04:00
  • f213f72ba0 Fix bug report label in issue template Jeod 2025-09-29 06:44:16 -04:00
  • 00fffc35b7 Fix 1UP check condition for LL (#446) jdaster64 2025-09-29 06:43:38 -04:00
  • 3f8bde23a8 proofread SkyanUltra 2025-09-28 17:42:06 -04:00
  • 475f0ddf97 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public JHDev2006 2025-09-28 22:16:31 +01:00
  • ac1c2eaf5b adjusted boo unlocking, since you could technically beat gold boo, on white boo, which i thought was a bit dumb and unfair JHDev2006 2025-09-28 22:16:26 +01:00
  • 9f13f7913c Update issue template to automatically assign issue labels based on checkboxes selected (#436) Jeod 2025-09-28 16:52:49 -04:00
  • 1711402a6a fixed a bug where the puase menu couldnt be closed by pressing the pause button again JHDev2006 2025-09-28 21:52:14 +01:00
  • c0f2044a1e Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public JHDev2006 2025-09-28 16:49:13 +01:00
  • f4cdbe18cb added in coin sparkles to blue coins and red coins JHDev2006 2025-09-28 16:49:08 +01:00
  • 7ae8f97dde Use ui_accept in ResourcePackContainer.gd (#431) Jeod 2025-09-28 11:41:09 -04:00
  • 6d23f9dcd4 Added Coin Sparkle Effects (#350) KirbyKidJ 2025-09-28 03:30:45 -07:00
  • f6a31f8508 New Optional Animation States (#420) SkyanUltra 2025-09-28 06:25:50 -04:00