Commit Graph

490 Commits

Author SHA1 Message Date
JHDev2006
dee5948bcd oh yea, also this one too, BYE BYE 2025-10-25 21:00:52 +01:00
JHDev2006
264f272b5e haha no world map for you 🖕 2025-10-25 20:50:51 +01:00
JHDev2006
0f90d1cc55 added icon to falkimore 2025-10-25 20:16:35 +01:00
John Cooper McDonald
2cb9675227 Fix not being able to collect Red Coins from bumping blocks (#672) 2025-10-25 20:15:03 +01:00
JHDev2006
bb3ece8922 fixed a typo in Tristan35's namein the credits, SORRY!!!! 2025-10-25 19:52:55 +01:00
JHDev2006
1c30067f7b fixed barrels not giving score, when destroyed 2025-10-25 18:00:21 +01:00
JHDev2006
37f7c77aa3 alr quick final change to positioning 2025-10-25 17:40:36 +01:00
JHDev2006
750b64f443 added github contributors to credits and fixed up a quick sprite offset with hammer bros 2025-10-25 17:35:41 +01:00
John Cooper McDonald
51e1907b01 Fix Hammer Bro crash (#669) 2025-10-25 17:33:45 +01:00
John Cooper McDonald
0eb791a697 Make Pokey slower + make Pokey and Dry Bones turn at ledges (#668)
* Make Pokey slower

* Pokey and Dry Bones turn at ledges
2025-10-25 17:10:19 +01:00
guzlad
cd605ece65 GameOver screen no longer allows 'right' button, only 'up' and 'down', can be scrolled. (#667) 2025-10-25 16:25:48 +01:00
JoeMama
830f02e8ed adjustdd hammer bro animation to allow for height 2025-10-25 13:16:53 +01:00
JoeMama
479da718f6 fixed game over behaviour, not correctly being set 2025-10-25 12:55:27 +01:00
JoeMama
0f0f1484a0 fixed a quick crash 2025-10-25 12:49:40 +01:00
JoeMama
397c375df9 quick fix with checkpoint flags not appaearing in custom levels 2025-10-25 12:42:22 +01:00
John Cooper McDonald
9f19571475 Fix Original Lakitu throw not going straight up (#663) 2025-10-24 19:16:04 +01:00
John Cooper McDonald
fcdf729e23 Fix being able to go one setting too far in Visuals (#662) 2025-10-24 19:15:08 +01:00
JHDev2006
2eab62e290 imagine being godot and making it so ONE SPECIFIC FONT FILE DOESNT GET EXTRACTED CORRECTLY, ONLY ON WINDOWS. THANKS MICROSOFT, FUCK YOU GODOT 2025-10-24 15:06:35 +01:00
JHDev2006
8db59e0b8a help 2025-10-24 14:39:17 +01:00
JHDev2006
09d1b717bb trying something 2025-10-24 14:05:32 +01:00
JHDev2006
0953086c39 removed old SMMP placeholder sfx that were still here? 2025-10-24 13:59:20 +01:00
JHDev2006
fb8c8d2a20 fixed score fonts being fucked on extraction 2025-10-24 13:00:21 +01:00
JHDev2006
c837639a2b added missing vine to 4-1 LL 2025-10-24 12:28:40 +01:00
JHDev2006
799f09afbd bloopers now face the direction they travel in 2025-10-24 11:45:10 +01:00
JHDev2006
1a34b3938e updated blooper animations, so they dont call every frame 2025-10-24 11:44:15 +01:00
JHDev2006
925a7d597d fixed monty mole sign = 0 2025-10-24 11:41:09 +01:00
JHDev2006
3bfd80b68f fixed checkpoint flags persiting nomateer the settings 2025-10-24 11:39:19 +01:00
guzlad
df9c00c460 Fixed spaces and tabs in the resource template (#658) 2025-10-23 23:03:26 +01:00
JHDev2006
aa6fb17072 Update ResourcePackTemplateCreator.gd 2025-10-23 22:33:57 +01:00
JHDev2006
4a3da23429 Update ResourcePackTemplateCreator.gd 2025-10-23 22:13:13 +01:00
guzlad
27396cca5d Resource pack export fixes for specific filetypes (#657)
* Resource pack creator fixes

* Spacing fix + comments for Joe

* Some further fixes, added an array of files which shouldn't be loaded in-engine to remove large amount of ifs
2025-10-23 21:43:53 +01:00
JHDev2006
64cce1bb68 shit, accidentily mad ethe settings menu visible on spawn, whoops 2025-10-23 20:43:11 +01:00
JHDev2006
d7f56f7678 changed the menu text to let players know when a pack is being created (so they dont think it crashes) 2025-10-23 20:41:07 +01:00
JHDev2006
22a1af89d4 couple of error fixes 2025-10-23 20:05:30 +01:00
JHDev2006
974c001d08 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-10-23 19:58:03 +01:00
JHDev2006
8dca0548db updated all sfx wavs to not be compressed 2025-10-23 19:57:58 +01:00
guzlad
8d9acc0361 Got rid of some garbage files which weren't used (#656) 2025-10-23 17:29:45 +01:00
John Cooper McDonald
b5206d4e2d Fix Thwomp not awarding any points (#653) 2025-10-22 21:12:34 +01:00
JHDev2006
aa5c50accb Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-10-22 21:10:23 +01:00
JHDev2006
a30e359f4e removed window size saving, not too happy with how it was implemented, and think it would be better off saving it for later, so i can get it right 2025-10-22 21:10:22 +01:00
John Cooper McDonald
f228ea51f6 Match SMM2 points with Flagpole Lives on (#627)
* Match SMM2 points with Flagpole Lives on

* Update EndFlagpole.gd

* Update EndFlagpole.gd
2025-10-22 21:08:14 +01:00
SkyanUltra
bc73dc899b Implement WaterCrouchMove and WingCrouchMove (and fix an incorrect default value on small crouch height) (#643)
* Add WaterCrouchMove and WingCrouchMove states

* Implement WaterCrouchMove and WingCrouchMove

* Quick patch for incorrect crouch height

im adding this to this branch for this since its literally just a number change lol
2025-10-22 19:51:52 +01:00
John Cooper McDonald
1e2d4d9404 Fix Extra Checkpoint option not doing anything + other checkpoint fixes (#649)
* Fix Extra Checkpoint option not doing anything + other checkpoint fixes

* Remove redundancy
2025-10-22 19:51:22 +01:00
JHDev2006
b54c4b5913 fixed a bug where the invincibility palette would stop after collecting a starman at the last second 2025-10-22 17:24:41 +01:00
Ramona
f9017881e1 Fix Underground BG not animating (#644)
* Flip death gravity when upside down

* Improvements to code per Joe's request

* Recenter resized window on launch

* Fix Underground BG not animating
2025-10-22 17:09:08 +01:00
John Cooper McDonald
d372ff4840 Fix Bowser not disabling flame generators (#648) 2025-10-22 16:44:56 +01:00
SkyanUltra
f04b20e5b8 BowserBro palettes and slight Bowser file clean-up (#636)
* Different world palettes for BowserBro, and slight optimization to Bowser.

BowserBro still will not use Bowser's green palette in any of the areas where the game would genuinely use the green palette, but he will follow the rules of other non-green palette areas so he has more consistency in those areas.

* BowserBro palette and sprite now correctly set.

* Fix Bowser.png
2025-10-20 21:56:34 +01:00
John Cooper McDonald
fbe86af2cd Make the rest of the credits images pack replacable (#640)
* Make the rest of the credits images pack replacable

* Update Credits.tscn
2025-10-20 21:01:25 +01:00
John Cooper McDonald
6a373125b1 Fix challenge transition text shadow + show high score (#641) 2025-10-20 20:57:50 +01:00
KirbyKidJ
50da5f62f3 Some Fake Bowser Fixes (#635)
This PR fixes the issues mentioned in #557   with Fake and Real Bowsers. Also for fun, I got the Bowser fall SFX to work when you kill a REAL Bowser or Bowser Bro by moving it outside of Bowser before they were freed from the scene.
2025-10-20 09:43:34 +01:00