JHDev2006
c79cb7606b
Merge branch 'main' into custom-level-loading-rewrite
2025-10-26 12:33:16 +00:00
JHDev2006
b17acb4deb
removed dev warning, we're ready
1.0.2
2025-10-25 21:47:51 +01:00
JHDev2006
9ad315d417
couple more unused
2025-10-25 21:05:38 +01:00
JHDev2006
e45681abd2
Update Credits.tscn
2025-10-25 21:03:08 +01:00
JHDev2006
dee5948bcd
oh yea, also this one too, BYE BYE
2025-10-25 21:00:52 +01:00
JHDev2006
264f272b5e
haha no world map for you 🖕
2025-10-25 20:50:51 +01:00
JHDev2006
0f90d1cc55
added icon to falkimore
2025-10-25 20:16:35 +01:00
John Cooper McDonald
2cb9675227
Fix not being able to collect Red Coins from bumping blocks ( #672 )
2025-10-25 20:15:03 +01:00
JHDev2006
bb3ece8922
fixed a typo in Tristan35's namein the credits, SORRY!!!!
2025-10-25 19:52:55 +01:00
JHDev2006
1c30067f7b
fixed barrels not giving score, when destroyed
2025-10-25 18:00:21 +01:00
JHDev2006
37f7c77aa3
alr quick final change to positioning
2025-10-25 17:40:36 +01:00
JHDev2006
750b64f443
added github contributors to credits and fixed up a quick sprite offset with hammer bros
2025-10-25 17:35:41 +01:00
John Cooper McDonald
51e1907b01
Fix Hammer Bro crash ( #669 )
2025-10-25 17:33:45 +01:00
John Cooper McDonald
0eb791a697
Make Pokey slower + make Pokey and Dry Bones turn at ledges ( #668 )
...
* Make Pokey slower
* Pokey and Dry Bones turn at ledges
2025-10-25 17:10:19 +01:00
guzlad
cd605ece65
GameOver screen no longer allows 'right' button, only 'up' and 'down', can be scrolled. ( #667 )
2025-10-25 16:25:48 +01:00
JoeMama
830f02e8ed
adjustdd hammer bro animation to allow for height
2025-10-25 13:16:53 +01:00
JoeMama
479da718f6
fixed game over behaviour, not correctly being set
2025-10-25 12:55:27 +01:00
JoeMama
0f0f1484a0
fixed a quick crash
2025-10-25 12:49:40 +01:00
JoeMama
397c375df9
quick fix with checkpoint flags not appaearing in custom levels
2025-10-25 12:42:22 +01:00
John Cooper McDonald
9f19571475
Fix Original Lakitu throw not going straight up ( #663 )
2025-10-24 19:16:04 +01:00
John Cooper McDonald
fcdf729e23
Fix being able to go one setting too far in Visuals ( #662 )
2025-10-24 19:15:08 +01:00
JHDev2006
2eab62e290
imagine being godot and making it so ONE SPECIFIC FONT FILE DOESNT GET EXTRACTED CORRECTLY, ONLY ON WINDOWS. THANKS MICROSOFT, FUCK YOU GODOT
2025-10-24 15:06:35 +01:00
JHDev2006
8db59e0b8a
help
2025-10-24 14:39:17 +01:00
JHDev2006
09d1b717bb
trying something
2025-10-24 14:05:32 +01:00
JHDev2006
0953086c39
removed old SMMP placeholder sfx that were still here?
2025-10-24 13:59:20 +01:00
JHDev2006
fb8c8d2a20
fixed score fonts being fucked on extraction
2025-10-24 13:00:21 +01:00
JHDev2006
c837639a2b
added missing vine to 4-1 LL
2025-10-24 12:28:40 +01:00
JHDev2006
799f09afbd
bloopers now face the direction they travel in
2025-10-24 11:45:10 +01:00
JHDev2006
1a34b3938e
updated blooper animations, so they dont call every frame
2025-10-24 11:44:15 +01:00
JHDev2006
925a7d597d
fixed monty mole sign = 0
2025-10-24 11:41:09 +01:00
JHDev2006
3bfd80b68f
fixed checkpoint flags persiting nomateer the settings
2025-10-24 11:39:19 +01:00
guzlad
df9c00c460
Fixed spaces and tabs in the resource template ( #658 )
2025-10-23 23:03:26 +01:00
JHDev2006
aa6fb17072
Update ResourcePackTemplateCreator.gd
2025-10-23 22:33:57 +01:00
JHDev2006
4a3da23429
Update ResourcePackTemplateCreator.gd
2025-10-23 22:13:13 +01:00
guzlad
27396cca5d
Resource pack export fixes for specific filetypes ( #657 )
...
* Resource pack creator fixes
* Spacing fix + comments for Joe
* Some further fixes, added an array of files which shouldn't be loaded in-engine to remove large amount of ifs
2025-10-23 21:43:53 +01:00
JHDev2006
64cce1bb68
shit, accidentily mad ethe settings menu visible on spawn, whoops
2025-10-23 20:43:11 +01:00
JHDev2006
d7f56f7678
changed the menu text to let players know when a pack is being created (so they dont think it crashes)
2025-10-23 20:41:07 +01:00
JHDev2006
22a1af89d4
couple of error fixes
2025-10-23 20:05:30 +01:00
JHDev2006
974c001d08
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-23 19:58:03 +01:00
JHDev2006
8dca0548db
updated all sfx wavs to not be compressed
2025-10-23 19:57:58 +01:00
guzlad
8d9acc0361
Got rid of some garbage files which weren't used ( #656 )
2025-10-23 17:29:45 +01:00
John Cooper McDonald
b5206d4e2d
Fix Thwomp not awarding any points ( #653 )
2025-10-22 21:12:34 +01:00
JHDev2006
aa5c50accb
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-22 21:10:23 +01:00
JHDev2006
a30e359f4e
removed window size saving, not too happy with how it was implemented, and think it would be better off saving it for later, so i can get it right
2025-10-22 21:10:22 +01:00
John Cooper McDonald
f228ea51f6
Match SMM2 points with Flagpole Lives on ( #627 )
...
* Match SMM2 points with Flagpole Lives on
* Update EndFlagpole.gd
* Update EndFlagpole.gd
2025-10-22 21:08:14 +01:00
SkyanUltra
bc73dc899b
Implement WaterCrouchMove and WingCrouchMove (and fix an incorrect default value on small crouch height) ( #643 )
...
* Add WaterCrouchMove and WingCrouchMove states
* Implement WaterCrouchMove and WingCrouchMove
* Quick patch for incorrect crouch height
im adding this to this branch for this since its literally just a number change lol
2025-10-22 19:51:52 +01:00
John Cooper McDonald
1e2d4d9404
Fix Extra Checkpoint option not doing anything + other checkpoint fixes ( #649 )
...
* Fix Extra Checkpoint option not doing anything + other checkpoint fixes
* Remove redundancy
2025-10-22 19:51:22 +01:00
JHDev2006
b54c4b5913
fixed a bug where the invincibility palette would stop after collecting a starman at the last second
2025-10-22 17:24:41 +01:00
Ramona
f9017881e1
Fix Underground BG not animating ( #644 )
...
* Flip death gravity when upside down
* Improvements to code per Joe's request
* Recenter resized window on launch
* Fix Underground BG not animating
2025-10-22 17:09:08 +01:00
John Cooper McDonald
d372ff4840
Fix Bowser not disabling flame generators ( #648 )
2025-10-22 16:44:56 +01:00