JHDev2006
795f9be8c2
unlocked doors now get saved between checkpoints, correctly,
2025-09-22 11:21:30 +01:00
Joe H
bd79ba724f
Merge pull request #328 from amer-241/patch-5
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Nerfed SMBLL YvB 2-4's Gold Boo by 1 second
2025-09-22 10:07:31 +01:00
KirbyKidJ
d501e08995
Hitbox Change for When Small and Crouching
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Adds a quick change to parallel SMM2. I noticed when trying to duck under a Rocky Wrench's wrench while small, I still got hit. So I added an extra hitbox for when you crouch and are small.
It was actually incredibly hard to test if this was accurate in SMM2 since the enemy had Stormtrooper aim. But when it throws a wrench directly at your face and you duck, you can dodge it.
2025-09-22 00:24:52 -07:00
guzlad
9e104c6473
Removed 45 degree limit, changed max length to 18
2025-09-22 02:02:54 +02:00
JHDev2006
ebdd1795b2
Modern transformation animation now actually looks like mario maker now, rejoice
2025-09-21 23:01:41 +01:00
amer
b627218bd2
Nerfed SMBLL YvB 2-4's Gold Boo by 1 second
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Currently, 2-4's Gold Boo time is incredibly tight, much more so than other Gold Boo times. This is to the point where the room for error is noticeably slim, so nerfing the Gold Boo time by just a single second aims to add some leeway, even if it's minor.
2025-09-21 14:05:31 -07:00
JHDev2006
9a6c27be1f
added lakitu to 9-1
2025-09-21 21:32:00 +01:00
JHDev2006
515673860f
Fixed world 9-3 coin heaven
2025-09-21 21:29:59 +01:00
JHDev2006
b91cfc6471
fixed some weird camera shenanigans with anti-grav
2025-09-21 19:38:16 +01:00
KirbyKidJ
42cfcaf872
Special Castle in Level Editor
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This PR changes the End Final Castle to use the Special visuals when the level is in the SMBS campaign.
This is primarily for the Level Editor / Custom Levels and isn't really necessary for the main campaigns. Hence the added check to see if the Level Editor is used.
2025-09-21 11:26:18 -07:00
JHDev2006
c26bf96dd9
Fixed LL ending being at day instead of night
2025-09-21 16:51:14 +01:00
JHDev2006
fd37d7fcf8
Fixed brick blocks with items in, being affected by p-switches
2025-09-21 14:38:23 +01:00
JHDev2006
2fe1fb5808
adjusted monty mole on slopes, and added missing wind to LL 8-2
2025-09-21 14:09:18 +01:00
JHDev2006
95dd7f0268
adjusted smbs 2-1 coin heaven warp point
2025-09-21 14:05:52 +01:00
JHDev2006
6013a7da77
block bouncing a mushroom, now changes its direction, if at an edge.
2025-09-21 14:03:39 +01:00
JHDev2006
e34d81a503
Fixed LL 6-4 firebar rotation direction
2025-09-21 12:57:18 +01:00
JHDev2006
aab862703f
Fixed invisible blocks being dark in dark backgrounded themes
2025-09-21 12:43:21 +01:00
JHDev2006
9ac88f981c
1-2 warp zone minus world now goes to world 5
2025-09-20 22:52:54 +01:00
JHDev2006
567e751065
Your current LSS Browsing data will be saved upon playing a custom level, and will return you to where you originally were, before play
2025-09-20 22:13:43 +01:00
JHDev2006
4cc6e938fc
made sub level transitions a bit smoother
2025-09-20 19:09:34 +01:00
JHDev2006
d73a288672
seriously godot, get it together
2025-09-20 18:23:49 +01:00
JHDev2006
2c65f5675b
godot i beg you PLEASE fix https://github.com/godotengine/godot/issues/107593
2025-09-20 18:17:46 +01:00
KirbyKidJ
cc64dc18e8
Re-Opened the Minus World
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Not sure how this bug happened since it worked before.
This adds a check for Brick Blocks. If its parent TileMap collision is disabled, the Brick Blocks' collision is also disabled.
This allows the user to enter the Minus World as it would be blocked off otherwise.
2025-09-20 10:07:05 -07:00
JHDev2006
2e4b9337b3
Fixed ANN 5-3 error
2025-09-20 16:35:26 +01:00
JHDev2006
343be4afa4
fixed 2-3 innaccuracy #294
2025-09-20 16:31:15 +01:00
JHDev2006
b18e676e7a
fixed the purgatory pipe in SMBS 4-1
2025-09-20 13:28:48 +01:00
JHDev2006
4c1ad0a5d5
added trimint into credits
2025-09-20 13:26:56 +01:00
JHDev2006
376b3fd0eb
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-20 13:25:04 +01:00
JHDev2006
ff8cd9ed4c
merged the SoundFix resource pack into basegame, thanks Trimint123!
2025-09-20 13:24:59 +01:00
Joe H
74079e2586
Merge pull request #286 from KirbyKid256/pulls/custom-levels-bgm-looping
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Added Loop Points to Custom Levels Menu BGM
2025-09-20 13:15:05 +01:00
JHDev2006
5545e3c7f2
fixed a bug where bricks were being misplaced
2025-09-20 13:09:39 +01:00
KirbyKidJ
27dfa8fdb1
Added Loop Points to Custom Levels Menu
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I'm gonna be honest, I forgot about this one.
This updates the ResourceSetter for this menu's BGM from the old one to the new one so it can use the JSON and BGM formats.
2025-09-19 15:55:09 -07:00
JHDev2006
6c11b95570
made a few changes to smbs level design to better utilize classic and modern level design settings
2025-09-19 20:59:29 +01:00
JHDev2006
be1d919c65
updated some stuff
2025-09-19 20:42:50 +01:00
JHDev2006
001fce7b6d
Update 5-3.tscn
2025-09-19 20:33:38 +01:00
JHDev2006
68547a1d76
fixed pick at path correct jingle playing multiple times
2025-09-19 20:32:05 +01:00
JHDev2006
a93f19c506
fixed brick block collision not working, when offscreen
2025-09-19 19:01:52 +01:00
JHDev2006
f18d2e3575
Changed instruments to be .wav instead of .ogg
2025-09-19 18:18:55 +01:00
JHDev2006
a4235fa3da
adjusted 9-1 to have the elevator lines, and the correctly sized elevator platforms
2025-09-19 17:00:36 +01:00
JHDev2006
ddad90bf5f
re-added coin brick block to smb1 3-1
2025-09-19 16:46:51 +01:00
JHDev2006
e8ffd99fde
reimplemented the camera offsets
2025-09-19 16:44:06 +01:00
JHDev2006
bf5754edd0
Fixed bob omb explosions being green
2025-09-19 16:29:38 +01:00
JHDev2006
a294e4d553
updated credits to include sam and slava, sorry lads!
2025-09-19 16:24:06 +01:00
Joe H
b0648996f9
Merge pull request #196 from KirbyKid256/pulls/resource-pack-expansion
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Resource Pack Expansion Pt.1 - Campaign Icons and Audio
2025-09-19 16:07:18 +01:00
Joe H
e8bf06f304
Merge pull request #233 from Renhoex/Fix-jittering-boo-background
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Fixed jittering background on boo race menu
2025-09-19 16:03:13 +01:00
Joe H
afef2cb187
Merge pull request #268 from KirbyKid256/pulls/fixed-title-bgm-looping
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Fixed Title and Boo Race BGM Looping
2025-09-19 16:01:35 +01:00
Joe H
657c78c201
Merge pull request #235 from LeanneTM/main
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Lost Levels level fixes
2025-09-19 14:27:49 +01:00
JHDev2006
cdf3f7fbe7
ok, NOW its fixed, i forgot poison lol
2025-09-19 14:27:29 +01:00
JHDev2006
dcb32855e4
Fixed randomly dying, on ultrawide resolutions
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Turns out the bg liquids still had collisions, so if setup right, they would still kill the player, has now been fixed!
2025-09-19 14:24:32 +01:00
KirbyKidJ
7237d56289
Added Loop Points to the Boo Menu and Pack Support
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Only put this commit here since A: It's related to the BGM files, and B: It's dependent on the previous commit.
2025-09-18 20:17:40 -07:00