Joe H
8ba624d4f4
Merge pull request #313 from KirbyKid256/pulls/title-screen-world-9+
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Title Screen QOL Theming
2025-09-21 12:31:41 +01:00
KirbyKidJ
cc640c5ac1
Title Screen QOL Theming
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This was supposed to be a quick quality of life addition for the Title Screen that applied the save and theme to the menu, but then I discovered a new bug I had to bypass with the character palette when doing it. So I ended up doing a bit more related to the Title Screen as a result.
I also *had* a function which checks for the number of valid folders within the Pck to see how many worlds there are, but I think it might've been a bit slow so I replaced it with constant values.
- Save for the currently loaded campaign gets applied on startup
- Backing out of World 9 and over keeps you on said worlds at the title screen
- Added Skyland and Volcano to SMB1 themes since it shares most of its themes with Lost Levels
- Fixed Title Screen Stars for the Volcano Theme
2025-09-20 22:21:22 -07:00
JHDev2006
9ac88f981c
1-2 warp zone minus world now goes to world 5
2025-09-20 22:52:54 +01:00
JHDev2006
567e751065
Your current LSS Browsing data will be saved upon playing a custom level, and will return you to where you originally were, before play
2025-09-20 22:13:43 +01:00
JHDev2006
4cc6e938fc
made sub level transitions a bit smoother
2025-09-20 19:09:34 +01:00
JHDev2006
99066de39b
changed the difficulty stars to be skulls instead, to better reflect how LSS handles stars
2025-09-20 18:39:14 +01:00
JHDev2006
d73a288672
seriously godot, get it together
2025-09-20 18:23:49 +01:00
JHDev2006
2c65f5675b
godot i beg you PLEASE fix https://github.com/godotengine/godot/issues/107593
2025-09-20 18:17:46 +01:00
Joe H
f49c75da93
Merge pull request #299 from KirbyKid256/pulls/re-opened-minus-world
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Re-Opened the Minus World
2025-09-20 18:14:05 +01:00
KirbyKidJ
cc64dc18e8
Re-Opened the Minus World
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Not sure how this bug happened since it worked before.
This adds a check for Brick Blocks. If its parent TileMap collision is disabled, the Brick Blocks' collision is also disabled.
This allows the user to enter the Minus World as it would be blocked off otherwise.
2025-09-20 10:07:05 -07:00
Joe H
95215f9a48
Merge pull request #284 from KirbyKid256/pulls/coin-heaven-warp-fix
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Coin Heaven Warps Player to The Right Spot
2025-09-20 17:01:08 +01:00
JHDev2006
2e4b9337b3
Fixed ANN 5-3 error
2025-09-20 16:35:26 +01:00
JHDev2006
343be4afa4
fixed 2-3 innaccuracy #294
2025-09-20 16:31:15 +01:00
JHDev2006
b18e676e7a
fixed the purgatory pipe in SMBS 4-1
2025-09-20 13:28:48 +01:00
JHDev2006
4c1ad0a5d5
added trimint into credits
2025-09-20 13:26:56 +01:00
JHDev2006
376b3fd0eb
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-20 13:25:04 +01:00
JHDev2006
ff8cd9ed4c
merged the SoundFix resource pack into basegame, thanks Trimint123!
2025-09-20 13:24:59 +01:00
Joe H
74079e2586
Merge pull request #286 from KirbyKid256/pulls/custom-levels-bgm-looping
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Added Loop Points to Custom Levels Menu BGM
2025-09-20 13:15:05 +01:00
JHDev2006
5545e3c7f2
fixed a bug where bricks were being misplaced
2025-09-20 13:09:39 +01:00
KirbyKidJ
27dfa8fdb1
Added Loop Points to Custom Levels Menu
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I'm gonna be honest, I forgot about this one.
This updates the ResourceSetter for this menu's BGM from the old one to the new one so it can use the JSON and BGM formats.
2025-09-19 15:55:09 -07:00
KirbyKidJ
f3546da459
Coin Heaven Warps Player to The Right Spot
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Tweaks the code a bit for the Coin Heaven Warping so the Player isn't sent back to the beginning and to where the exit is
2025-09-19 14:22:53 -07:00
JHDev2006
6c11b95570
made a few changes to smbs level design to better utilize classic and modern level design settings
2025-09-19 20:59:29 +01:00
JHDev2006
be1d919c65
updated some stuff
2025-09-19 20:42:50 +01:00
JHDev2006
001fce7b6d
Update 5-3.tscn
2025-09-19 20:33:38 +01:00
JHDev2006
68547a1d76
fixed pick at path correct jingle playing multiple times
2025-09-19 20:32:05 +01:00
JHDev2006
a93f19c506
fixed brick block collision not working, when offscreen
2025-09-19 19:01:52 +01:00
JHDev2006
942609ed2a
fixed resource pack template creation not saving wavs properly
2025-09-19 18:23:25 +01:00
JHDev2006
f18d2e3575
Changed instruments to be .wav instead of .ogg
2025-09-19 18:18:55 +01:00
JHDev2006
394d8fa620
Fixed a weird bug with checkpoints in the level editor + some tile fixes too
2025-09-19 17:36:18 +01:00
JHDev2006
561a3239f9
Fixed Hachisuke and wing items, using the wrong white
2025-09-19 17:04:02 +01:00
JHDev2006
a4235fa3da
adjusted 9-1 to have the elevator lines, and the correctly sized elevator platforms
2025-09-19 17:00:36 +01:00
JHDev2006
ddad90bf5f
re-added coin brick block to smb1 3-1
2025-09-19 16:46:51 +01:00
JHDev2006
e8ffd99fde
reimplemented the camera offsets
2025-09-19 16:44:06 +01:00
JHDev2006
bf5754edd0
Fixed bob omb explosions being green
2025-09-19 16:29:38 +01:00
JHDev2006
eafdf32eb1
Fixed bonus green koopa shell sprites
2025-09-19 16:28:31 +01:00
JHDev2006
a294e4d553
updated credits to include sam and slava, sorry lads!
2025-09-19 16:24:06 +01:00
JHDev2006
483ad1e93f
fixed bug #270
2025-09-19 16:18:32 +01:00
Joe H
b0648996f9
Merge pull request #196 from KirbyKid256/pulls/resource-pack-expansion
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Resource Pack Expansion Pt.1 - Campaign Icons and Audio
2025-09-19 16:07:18 +01:00
Joe H
28490fc4c9
Merge pull request #159 from Renhoex/Accurate-camera
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Attempt to create more accurate initial camera scroll
2025-09-19 16:06:23 +01:00
Joe H
9e1ab56245
Merge pull request #166 from aloelucidity/main
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Made Boo unlocks based off of completion time
2025-09-19 16:04:07 +01:00
Joe H
e8bf06f304
Merge pull request #233 from Renhoex/Fix-jittering-boo-background
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Fixed jittering background on boo race menu
2025-09-19 16:03:13 +01:00
Joe H
afef2cb187
Merge pull request #268 from KirbyKid256/pulls/fixed-title-bgm-looping
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Fixed Title and Boo Race BGM Looping
2025-09-19 16:01:35 +01:00
Joe H
657c78c201
Merge pull request #235 from LeanneTM/main
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Lost Levels level fixes
2025-09-19 14:27:49 +01:00
JHDev2006
cdf3f7fbe7
ok, NOW its fixed, i forgot poison lol
2025-09-19 14:27:29 +01:00
JHDev2006
dcb32855e4
Fixed randomly dying, on ultrawide resolutions
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Turns out the bg liquids still had collisions, so if setup right, they would still kill the player, has now been fixed!
2025-09-19 14:24:32 +01:00
KirbyKidJ
7237d56289
Added Loop Points to the Boo Menu and Pack Support
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Only put this commit here since A: It's related to the BGM files, and B: It's dependent on the previous commit.
2025-09-18 20:17:40 -07:00
KirbyKidJ
3a6b09f8f9
Applied Resource Pack Audio Fix to Credits
2025-09-18 19:35:15 -07:00
KirbyKidJ
88a97597ae
Merge remote-tracking branch 'upstream/main' into pulls/resource-pack-expansion
2025-09-18 19:19:22 -07:00
KirbyKidJ
47100925c5
Fixed Title BGM Looping
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This is a simple bugfix that allows the Title Screen music to loop. It also works with Resource Packs.
For the purposes of faithfulness, this fix is only needed for the Lost Levels title music to match the All-Stars counterpart.
2025-09-18 19:13:24 -07:00
Lean
c4f7d3e87c
updated 6-3
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moved red koopa down (why did they start floating?) and removed a duplicate green paratroopa
2025-09-18 21:28:07 -03:00