Commit Graph

75 Commits

Author SHA1 Message Date
Ramona
46d7ef5a1f forgot about Modern UI and Key icon 2025-10-08 20:07:05 -04:00
Ramona
5b40319842 Make Coin HUD sprite pause-able to match objects 2025-10-08 19:43:21 -04:00
JHDev2006
6a48a5b32f fixed up a couple things in the level editor 2025-10-06 22:02:15 +01:00
JHDev2006
8ca35bdcad updated levelbg snow + leaves particles, to be replaceable 2025-10-06 18:50:40 +01:00
JHDev2006
d8003af13d Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-10-04 10:54:31 +01:00
JHDev2006
49e6b39084 changing text label colour 2025-10-04 10:54:08 +01:00
guzlad
32d7a919e4 Added text alignment options to level editor labels 2025-10-04 02:37:06 +02:00
guzlad
fd023f82a6 Added Pause menu BGM setting 2025-10-02 20:39:55 +02:00
JHDev2006
8dc1583f66 IGT is now visible in marathon mode 2025-10-02 11:13:02 +01:00
JHDev2006
05bca140fd fixed up players getting stuck in blocks, after collecting a powerup mid air 2025-10-02 10:09:21 +01:00
guzlad
f89a48905b Added if check for pirahna plant offsets to slightly optimize it 2025-10-01 19:24:08 +02:00
JHDev2006
31f8702cde Update PiranhaPlant.tscn 2025-10-01 17:55:22 +01:00
guzlad
0412d3745d Fixed piranha plant offsets 2025-10-01 17:45:06 +02:00
JHDev2006
88fc0f8075 fixed up pipe hitboxes on smaller characters + piranha plant rotation 2025-10-01 16:16:06 +01:00
JHDev2006
8fbfbd84bf added piranha plant rotation + a small optimization to playing custom levels? 2025-10-01 15:15:15 +01:00
JHDev2006
09c4b3c31b fixed some sfx's not being able to be replaced, via resource packs 2025-10-01 14:28:58 +01:00
JHDev2006
9e5d7bd8e6 skid particles + extra particles setting 2025-10-01 12:33:34 +01:00
JHDev2006
9311424f55 fixed bob omb explosions AGAIN 2025-09-29 20:40:46 +01:00
JHDev2006
6fb271e5aa Update LevelSelectNew.tscn 2025-09-29 20:27:35 +01:00
JHDev2006
23c0cb5791 ok, now its REALLY done 2025-09-29 15:16:30 +01:00
JHDev2006
62df14f804 alr, multiple inputs are DONE 2025-09-29 15:04:54 +01:00
JHDev2006
99b9de4dad ok, working now, wanna just get unbinding working 2025-09-29 14:57:22 +01:00
JHDev2006
00015d2650 started work on multiple input bindinghs, but is very shit, so need to rewrite how these are stored 2025-09-29 13:52:10 +01:00
JHDev2006
2f6a36395a edited red coin and blue coin particles to also be CPUParticles 2025-09-29 11:45:07 +01:00
Jeod
5819dee966 Use CPUParticles2D for coin sparkle (#444) 2025-09-29 11:44:45 +01:00
JHDev2006
1711402a6a fixed a bug where the puase menu couldnt be closed by pressing the pause button again 2025-09-28 21:52:14 +01:00
JHDev2006
f4cdbe18cb added in coin sparkles to blue coins and red coins 2025-09-28 16:49:08 +01:00
KirbyKidJ
6d23f9dcd4 Added Coin Sparkle Effects (#350)
* Just the Coin Sparkle stuff

FYI, if a property in the json is formatted like `exa.exb` then it reads `exa` as another object and `exb` as a property in `exa` assuming the root `property_node` contains this object.
Also primarily for Resource Packs to change how the particles work and should explain how I got there with my personal SMAS skin.

* Added Coin Sparkle Texture to Scene

Of course I broke it in some form.
2025-09-28 11:30:45 +01:00
JHDev2006
872e7fe468 added in pause button rebinding 2025-09-27 21:17:50 +01:00
JHDev2006
ec803a64a6 you can now bind UI / Menu options to keys in the settings 2025-09-27 18:38:03 +01:00
Jeod
659e9f3ce8 Add true portable mode (#259) 2025-09-26 20:32:42 +01:00
JHDev2006
0ef8a28826 updated the pipe cutscene, so that itll use the pipewalk animation, and custom characters pipe sfx 2025-09-26 12:48:14 +01:00
JHDev2006
40c2c04fcd couple things, icr 2025-09-25 22:54:23 +01:00
JHDev2006
21098feb72 error messages now properly wrap, so they dont go off screen 2025-09-24 19:03:23 +01:00
JHDev2006
df13040b45 Fixed a colour palette issue with autumn yellow pipes 2025-09-24 18:22:02 +01:00
JHDev2006
5edc5466b8 fixed a door bug with cusotm levels 2025-09-24 17:53:33 +01:00
JHDev2006
962787c861 fixed a world 9 softlocks with the world select menu 2025-09-24 16:01:47 +01:00
JHDev2006
44a65fe79d choppy firebars 2025-09-24 12:01:48 +01:00
JHDev2006
9d5d5718ac fixed a bug where killing an entity near a fan, would cause the track rider, to take the fan 2025-09-24 10:40:10 +01:00
JHDev2006
3a4018c48a text shadow colours are now based on a seperate image / json, INSTEAD OF THE FUCKING TERRAIN TILESET WHYYYYYYYYYYYYYYYY 2025-09-23 22:01:07 +01:00
KirbyKidJ
fce9fbc9ff Merged with Time Limit 2025-09-23 12:24:51 -07:00
KirbyKidJ
f7bc857991 Slower Timer Difficulty Setting
Adds a new Difficulty Setting which changes how long each "second" lasts in a level. Off by default, but when on it uses full seconds instead of 0.4 seconds like in SMM2.
NOTE: The translations will need to be checked properly.
2025-09-22 15:40:15 -07:00
JHDev2006
632d765222 level select now shows your high score and score target for challenge mode 2025-09-22 20:08:40 +01:00
Joe H
1b9fef5980 Merge pull request #323 from KirbyKid256/pulls/sp-castle-in-editor
Special Castle in Level Editor
2025-09-22 15:20:27 +01:00
JHDev2006
cdb7348c67 Update Firebar.tscn 2025-09-22 12:59:27 +01:00
JHDev2006
a07cc21275 updated pipe generators, to suck less 2025-09-22 12:56:25 +01:00
Joe H
681359f416 Merge pull request #334 from guzlad/firebar-improvements
Removed firebar 45 degree steps, raised limit from 16 to 18
2025-09-22 12:56:09 +01:00
JHDev2006
b6c97ffa1e Fixed up some custom level menu stuff 2025-09-22 12:41:32 +01:00
JHDev2006
795f9be8c2 unlocked doors now get saved between checkpoints, correctly, 2025-09-22 11:21:30 +01:00
guzlad
9e104c6473 Removed 45 degree limit, changed max length to 18 2025-09-22 02:02:54 +02:00