mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
Fixed LL ending being at day instead of night
This commit is contained in:
@@ -19,7 +19,7 @@ func _ready() -> void:
|
||||
AudioManager.set_music_override(AudioManager.MUSIC_OVERRIDES.ENDING, 9999999, false)
|
||||
Global.can_time_tick = false
|
||||
SaveManager.visited_levels[SaveManager.get_level_idx(9, 1)] = "1"
|
||||
$Text2/Hero.text = tr("CUTSCENE_LL_PEACH_4" if Global.player_characters[0] != "3" else "CUTSCENE_LL_PEACH_4F")
|
||||
$Text2/Hero.text = tr("CUTSCENE_LL_PEACH_4" if Global.player_characters[0] != 3 else "CUTSCENE_LL_PEACH_4F")
|
||||
$Text2/Hurrah.text = tr("CUTSCENE_LL_PEACH_3").replace("{PLAYER}", tr(Player.CHARACTER_NAMES[int(Global.player_characters[0])]))
|
||||
$ThankYou.text = tr("CUTSCENE_CASTLE_PEACH_1").replace("{PLAYER}", tr(Player.CHARACTER_NAMES[int(Global.player_characters[0])]))
|
||||
func _process(_delta: float) -> void:
|
||||
|
Reference in New Issue
Block a user