Fixed LL ending being at day instead of night

This commit is contained in:
JHDev2006
2025-09-21 16:51:14 +01:00
parent 00a18147b0
commit c26bf96dd9
3 changed files with 7 additions and 2 deletions

View File

@@ -597,7 +597,7 @@ func get_power_up(power_name := "") -> void:
refresh_hitbox()
func check_for_block() -> void:
if test_move(global_transform, Vector2.UP * 2):
if test_move(global_transform, (Vector2.UP * gravity_vector) * 4):
crouching = true
func power_up_animation(new_power_state := "") -> void: