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final changes, we're ready
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@@ -197,7 +197,7 @@ func _process(delta: float) -> void:
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log_comment("Reloaded resource packs!")
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handle_p_switch(delta)
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if Input.is_key_label_pressed(KEY_F11) and debug_mode == false:
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if Input.is_key_label_pressed(KEY_F11) and debug_mode == false and OS.is_debug_build():
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AudioManager.play_global_sfx("switch")
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debug_mode = true
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log_comment("Debug Mode enabled! some bugs may occur!")
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