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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
updated the pipe cutscene, so that itll use the pipewalk animation, and custom characters pipe sfx
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@@ -25,3 +25,6 @@ func update_next_level_info() -> void:
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func go_to_level() -> void:
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first_load = true
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Global.transition_to_scene(LevelTransition.level_to_transition_to)
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func play_pipe_sfx() -> void:
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AudioManager.play_global_sfx("pipe")
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