Files
Super-Mario-Bros.-Remastere…/Scripts/Parts/FontUpdater.gd
2025-10-16 22:46:02 +01:00

20 lines
429 B
GDScript

class_name FontUpdater
extends Node
var main_font: Resource = null
var score_font: Resource = null
var FONT_MAIN = preload("uid://bl7sbw4nx3l1t")
@onready var SCORE_FONT = load("uid://cflgloiossd8a")
static var current_font: Font = null
func _ready() -> void:
update_fonts()
Global.level_theme_changed.connect(update_fonts)
func update_fonts() -> void:
FONT_MAIN.base_font = main_font
SCORE_FONT.base_font = score_font