class_name FontUpdater extends Node var main_font: Resource = null var score_font: Resource = null var FONT_MAIN = preload("uid://bl7sbw4nx3l1t") @onready var SCORE_FONT = load("uid://cflgloiossd8a") static var current_font: Font = null func _ready() -> void: update_fonts() Global.level_theme_changed.connect(update_fonts) func update_fonts() -> void: FONT_MAIN.base_font = main_font SCORE_FONT.base_font = score_font