guzlad
74270bcca4
Fixed leftover upside-down pipe tiles in SMBS 7-4b ( #587 )
2025-10-13 22:50:25 +01:00
JHDev2006
c994bb3503
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-10-13 20:05:46 +01:00
JHDev2006
21499f3697
fixed challenge mode results being able to be closed
2025-10-13 20:05:42 +01:00
guzlad
83bff6397a
Ground tiling in 8-2a is now fixed ( #581 )
2025-10-13 20:04:40 +01:00
guzlad
4ce4d2bddf
Fixed ChallengeEnd and ChallengeResults ( #583 )
2025-10-13 20:04:28 +01:00
JHDev2006
455aa14b35
fixed an issue where you could re-enter pipes, while exiting them, by spamming down
2025-10-13 19:25:32 +01:00
guzlad
79339ab5ae
Fixed peach sprite in -1 ( #576 )
2025-10-12 23:05:35 +01:00
guzlad
333ceae967
Fixed certain upside down pipe tiles in SMBLL and SMBS ( #560 )
2025-10-11 16:27:12 +01:00
JoeMama
01238a0f1c
fixed the results menuu persisting to the title screen in ANN
2025-10-10 11:41:22 +01:00
JoeMama
437f98884d
Revert "Merge pull request #458 from KirbyKid256/pulls/more-animated-tilesets"
...
This reverts commit 07cb5015cf
, reversing
changes made to ad03246040
.
2025-10-10 11:06:32 +01:00
guzlad
7e0443d030
Fixed C-4 LL Bowser throwing hammers
2025-10-10 05:31:14 +02:00
guzlad
08adf8fd6c
Added 'Is Real' option to Bowser and his bro
2025-10-10 02:58:19 +02:00
guzlad
07cb5015cf
Merge pull request #458 from KirbyKid256/pulls/more-animated-tilesets
...
Animated Tilesets for Resource Packs
2025-10-10 00:46:40 +02:00
kittenchilly
897625c19d
New transition screen + no lives in modern hud for challenge mode
2025-10-09 16:20:34 -05:00
guzlad
6d7590ced0
Moved Bowsers brother into the scrollable menu on Bowser
2025-10-09 00:37:59 +02:00
guzlad
379da41f04
Added Bowser's brother to the level editor
2025-10-08 21:35:47 +02:00
JHDev2006
7edfccbd76
fixed a weird bug, to do with minus world
2025-10-08 15:35:44 +01:00
jdaster64
5cc8718941
Added challenge-hunt invis blocks near end of 2-3, 6-3 in SMB1 ( #529 )
2025-10-07 20:11:10 +01:00
guzlad
26ea7963ab
Added missing fireblock to LL C-4 #523
2025-10-07 07:53:06 +02:00
jdaster64
c21fb5906e
Finish testing post-merge
2025-10-07 00:16:28 -04:00
jdaster64
50a01a1a92
Fix merge issues more
2025-10-07 00:02:33 -04:00
jdaster64
6bfff3f87f
revert levels with merge issues
2025-10-06 23:54:08 -04:00
jdaster64
929a6a509c
Firebars fixed to rotate clockwise
2025-10-06 23:42:18 -04:00
guzlad
468bf19f19
Fixed time limits in SMBLL 4-4, C-4
2025-10-07 05:41:23 +02:00
guzlad
213feed6eb
Fixed time limits in SMB1 3-4, 8-3
2025-10-07 04:46:15 +02:00
jdaster64
4fc18998a7
Change time limits for SMB1 3-4, 8-3, LL 4-4 to 300 seconds to match original games
2025-10-06 21:58:01 -04:00
guzlad
fedb5df2f6
Restarting in SMBS 1-4 and 2-2 won't bring you back to SMB1
2025-10-07 03:18:19 +02:00
JHDev2006
05bca140fd
fixed up players getting stuck in blocks, after collecting a powerup mid air
2025-10-02 10:09:21 +01:00
JHDev2006
f088c9b606
fixed pipes, being terrible and i hate them
2025-10-01 21:48:17 +01:00
BarrierFalki
b397ff4f6b
Add Sigebou to the editor ( #468 )
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* Add Sigebou to the editor
* Add translations for Sigebou
2025-10-01 14:30:36 +01:00
JHDev2006
09c4b3c31b
fixed some sfx's not being able to be replaced, via resource packs
2025-10-01 14:28:58 +01:00
JHDev2006
76953f8e40
ANN + LL ending npc's are no longer hard coded
2025-10-01 14:24:26 +01:00
JHDev2006
51d81844d0
Added Death Counter to Custom Levels + Fixed castle bridge axe bonus sprites
2025-10-01 10:58:20 +01:00
KirbyKidJ
8b5d9afba9
Animated Tilesets for All-Stars Resource Packs
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This PR adds animated tilesets! I spent the day working on these, and it wasn't easy. This is primarily to help animate the All-Stars' grass tiles. You should be able to animate the other tilesets as well, but I haven't tested them.
JSONs are provided in the assets for Conveyer Belts and Liquids. There's two ways to animate the tilesets. The first is by the traditional way as used by `AnimatedSprite2D`, and the other is by how Godot animates tilesets normally as seen with the conveyer belts and liquids.
The last thing is that while doing this, I actually managed to fix the Resource Pack bug where reloading also reloads the blocks! It was surprisingly straightforward. I just edited the `BlockClass.gd` file to erase the cells when a block is hit or destroyed.
Let me know if you have any suggestions for things I should change or fix.
2025-09-30 00:04:03 -07:00
JHDev2006
8ae27f63a6
fixed up some lost levels stuff
2025-09-29 20:03:19 +01:00
JHDev2006
487c6af0ea
fixed a weirdly setup level select for the challenge mode results
2025-09-29 12:12:07 +01:00
JHDev2006
370a6c045f
added missing firebars to LL castle bridges
2025-09-29 12:09:23 +01:00
JHDev2006
a7412e4083
fixed some bowser behaviour innaccuracies in LL
2025-09-29 12:03:02 +01:00
JHDev2006
a1e6ed85c1
fixed a couple challenge mode tiling issues
2025-09-29 11:50:35 +01:00
JHDev2006
f4cdbe18cb
added in coin sparkles to blue coins and red coins
2025-09-28 16:49:08 +01:00
JHDev2006
64f9004107
updated title screen, to make the version labels more clear
2025-09-26 21:38:04 +01:00
JHDev2006
a5676640dd
made a quick change to new game clearing, to only clear data, when you actually go into a game, so you can still backout in case of an accident
2025-09-26 21:14:39 +01:00
Jeod
659e9f3ce8
Add true portable mode ( #259 )
2025-09-26 20:32:42 +01:00
JHDev2006
578655553a
fixed a missing pipe in SMBLL 5-2 challenge mode
2025-09-26 14:23:27 +01:00
JHDev2006
3ef51b8ec2
fixed a bug where going into the pipe in ANN 5-2, would send you to the SMB1 5-2 sub area
2025-09-26 13:38:29 +01:00
JHDev2006
0ef8a28826
updated the pipe cutscene, so that itll use the pipewalk animation, and custom characters pipe sfx
2025-09-26 12:48:14 +01:00
JHDev2006
40c2c04fcd
couple things, icr
2025-09-25 22:54:23 +01:00
JHDev2006
caff518d5d
There! you can now reset your campaign WITHOUT worrying about deleting everything else
2025-09-25 17:08:52 +01:00
JHDev2006
d058425c13
fixed a softlock in 6-3 SP and also a crash with challenge mode in the title screen
2025-09-24 21:39:39 +01:00
JHDev2006
0d0632ee2b
added a missing buzzy beetle in 4-2
2025-09-24 16:05:53 +01:00