Commit Graph

15 Commits

Author SHA1 Message Date
KirbyKidJ
e7ad269317 Fixed Space Title Stars and PlayerSprite Fallback Check (#619)
* Fixed Space Title Stars

Fixes the position of the title stars in the space theme

* Fixed `PlayerSprite` Fallback Check

PlayerSprites check recursively for fallbacks. However, this does mean that if one fallback links to something that was already checked, it would make an infinite loop.
Also fixes the Pipe Cutscene, and updated Mario's `Big.tres` UIDs
2025-10-18 00:26:34 +01:00
KirbyKidJ
3a8d317953 Lost Levels Asset Update for All Night Nippon (#620)
- Gave the Hills the Lost Level tree spots (inside only)
- Fixed sprite clipping with World A-C NPC
- Uses LL Platform for ANN
- Uses LL Font for ANN
2025-10-18 00:25:46 +01:00
JHDev2006
a0521becb4 fixed an animation override bug cause im dumb and havent touched the json parser in a while 2025-10-17 13:32:08 +01:00
JoeMama
80faeadafc fixed a crash when exiting pipes, and restored the LL font cause apparently i accidentily deleted it last commit, whoops, also wrote a quick optimization into the font updater to speed up load times 2025-10-17 09:48:04 +01:00
JHDev2006
77b91b3840 the main font now only uses ONE .fnt file, and the other language fonts fnt files are now embedded into the main .fnt file 2025-10-16 23:20:36 +01:00
JHDev2006
44e7da3fea fonts can now have custom variations via jsons 2025-10-16 22:46:02 +01:00
JoeMama
7560403c54 updated sprites 2025-10-12 13:34:14 +01:00
JHDev2006
3a4018c48a text shadow colours are now based on a seperate image / json, INSTEAD OF THE FUCKING TERRAIN TILESET WHYYYYYYYYYYYYYYYY 2025-09-23 22:01:07 +01:00
JHDev2006
9f6fb57b6c i completely forgot i added this thing that would pitch up all music in ANN, i left it in cause turns out you cant pitch up AudioStreamInteractives, so i just kinda forgot about it. whoops 2025-09-23 19:43:49 +01:00
JHDev2006
f876241a99 updated title screen jsons to support new themes 2025-09-22 13:35:55 +01:00
KirbyKidJ
cc640c5ac1 Title Screen QOL Theming
This was supposed to be a quick quality of life addition for the Title Screen that applied the save and theme to the menu, but then I discovered a new bug I had to bypass with the character palette when doing it. So I ended up doing a bit more related to the Title Screen as a result.

I also *had* a function which checks for the number of valid folders within the Pck to see how many worlds there are, but I think it might've been a bit slow so I replaced it with constant values.

- Save for the currently loaded campaign gets applied on startup
- Backing out of World 9 and over keeps you on said worlds at the title screen
- Added Skyland and Volcano to SMB1 themes since it shares most of its themes with Lost Levels
- Fixed Title Screen Stars for the Volcano Theme
2025-09-20 22:21:22 -07:00
JHDev2006
4cc6e938fc made sub level transitions a bit smoother 2025-09-20 19:09:34 +01:00
JHDev2006
99066de39b changed the difficulty stars to be skulls instead, to better reflect how LSS handles stars 2025-09-20 18:39:14 +01:00
JHDev2006
4c1ad0a5d5 added trimint into credits 2025-09-20 13:26:56 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00