Commit Graph

9 Commits

Author SHA1 Message Date
JoeMama
7560403c54 updated sprites 2025-10-12 13:34:14 +01:00
JHDev2006
3a4018c48a text shadow colours are now based on a seperate image / json, INSTEAD OF THE FUCKING TERRAIN TILESET WHYYYYYYYYYYYYYYYY 2025-09-23 22:01:07 +01:00
JHDev2006
9f6fb57b6c i completely forgot i added this thing that would pitch up all music in ANN, i left it in cause turns out you cant pitch up AudioStreamInteractives, so i just kinda forgot about it. whoops 2025-09-23 19:43:49 +01:00
JHDev2006
f876241a99 updated title screen jsons to support new themes 2025-09-22 13:35:55 +01:00
KirbyKidJ
cc640c5ac1 Title Screen QOL Theming
This was supposed to be a quick quality of life addition for the Title Screen that applied the save and theme to the menu, but then I discovered a new bug I had to bypass with the character palette when doing it. So I ended up doing a bit more related to the Title Screen as a result.

I also *had* a function which checks for the number of valid folders within the Pck to see how many worlds there are, but I think it might've been a bit slow so I replaced it with constant values.

- Save for the currently loaded campaign gets applied on startup
- Backing out of World 9 and over keeps you on said worlds at the title screen
- Added Skyland and Volcano to SMB1 themes since it shares most of its themes with Lost Levels
- Fixed Title Screen Stars for the Volcano Theme
2025-09-20 22:21:22 -07:00
JHDev2006
4cc6e938fc made sub level transitions a bit smoother 2025-09-20 19:09:34 +01:00
JHDev2006
99066de39b changed the difficulty stars to be skulls instead, to better reflect how LSS handles stars 2025-09-20 18:39:14 +01:00
JHDev2006
4c1ad0a5d5 added trimint into credits 2025-09-20 13:26:56 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00