Commit Graph

24 Commits

Author SHA1 Message Date
KirbyKidJ
42cfcaf872 Special Castle in Level Editor
This PR changes the End Final Castle to use the Special visuals when the level is in the SMBS campaign.

This is primarily for the Level Editor / Custom Levels and isn't really necessary for the main campaigns. Hence the added check to see if the Level Editor is used.
2025-09-21 11:26:18 -07:00
JHDev2006
fd37d7fcf8 Fixed brick blocks with items in, being affected by p-switches 2025-09-21 14:38:23 +01:00
JHDev2006
2fe1fb5808 adjusted monty mole on slopes, and added missing wind to LL 8-2 2025-09-21 14:09:18 +01:00
JHDev2006
6013a7da77 block bouncing a mushroom, now changes its direction, if at an edge. 2025-09-21 14:03:39 +01:00
JHDev2006
aab862703f Fixed invisible blocks being dark in dark backgrounded themes 2025-09-21 12:43:21 +01:00
JHDev2006
4cc6e938fc made sub level transitions a bit smoother 2025-09-20 19:09:34 +01:00
JHDev2006
6c11b95570 made a few changes to smbs level design to better utilize classic and modern level design settings 2025-09-19 20:59:29 +01:00
JHDev2006
a93f19c506 fixed brick block collision not working, when offscreen 2025-09-19 19:01:52 +01:00
JHDev2006
e8ffd99fde reimplemented the camera offsets 2025-09-19 16:44:06 +01:00
JHDev2006
bf5754edd0 Fixed bob omb explosions being green 2025-09-19 16:29:38 +01:00
Joe H
b0648996f9 Merge pull request #196 from KirbyKid256/pulls/resource-pack-expansion
Resource Pack Expansion Pt.1 - Campaign Icons and Audio
2025-09-19 16:07:18 +01:00
JHDev2006
cdf3f7fbe7 ok, NOW its fixed, i forgot poison lol 2025-09-19 14:27:29 +01:00
JHDev2006
dcb32855e4 Fixed randomly dying, on ultrawide resolutions
Turns out the bg liquids still had collisions, so if setup right, they would still kill the player, has now been fixed!
2025-09-19 14:24:32 +01:00
KirbyKidJ
88a97597ae Merge remote-tracking branch 'upstream/main' into pulls/resource-pack-expansion 2025-09-18 19:19:22 -07:00
Joe H
f2f49127a2 Merge pull request #182 from KustaaGames/main
Added a Frame Limit Option
2025-09-16 15:24:52 +01:00
JHDev2006
2a26c6a7e7 The speedrun timer, can now be paused (not fullgame marathons tho, cause uhhhhh yea) 2025-09-16 15:18:53 +01:00
JHDev2006
e438354bf8 Fixed SMBS coin heavens, wrong warping you to SMB1, HOPEFULLY fixed some weird coin heaven deaths, and also added zip checking to the rom verifier, so that bad sprite rips dont happen (HOPEFULLY) 2025-09-16 10:41:31 +01:00
KirbyKidJ
7fdbdbf826 Adjusted previous update and added Ach
- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
2025-09-15 20:44:30 -07:00
KirbyKidJ
19c113ea57 Resource Pack Expansion Pt. 1
- Fixed Disclaimer Screen not playing Sound Effects loaded from the Resource Pack
- Fixed Quit Dialog not playing Beep.wav loaded from Resource Packs
- Fixed the Campaign Icons not loading the Resource Pack textures (in fairness the only icon applicable is the Custom Levels one)
2025-09-15 19:21:19 -07:00
katorovitalo
68a0d9bd78 Frame Limits now set 2025-09-15 14:34:08 -04:00
katorovitalo
3c769f37e1 New frame limit 2025-09-15 13:24:04 -04:00
JHDev2006
922c29cc81 added a option in the setting, to re verify your rom / regenerate assets 2025-09-13 21:11:36 +01:00
JHDev2006
9f6f9c40c5 made it so coins actually coin 2025-09-13 19:53:31 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00