JHDev2006
2e66c00163
animation overrides for jsons
2025-10-17 12:58:08 +01:00
guzlad
3866b6bc35
Added HammerHurry.mp3, moved hammer sounds over to a json and bgm ( #610 )
2025-10-17 09:58:34 +01:00
John Cooper McDonald
8474bc3c19
Properly implement the Hammer item ( #599 )
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* Properly implement the Hammer item
* Update Boo.gd
* Update LongFirebar.tscn
2025-10-15 18:14:19 +01:00
KirbyKidJ
0be8a1d277
P-Switch BGM File and Hurry Music ( #589 )
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Added a .bgm file for P-Switches so it gets exported for Resource Packs. Also added a Hurry Up variant.
2025-10-14 16:22:54 +01:00
guzlad
4ce4d2bddf
Fixed ChallengeEnd and ChallengeResults ( #583 )
2025-10-13 20:04:28 +01:00
JHDev2006
de3cfd57d5
updated some sound effects to be quieter (thanks trimint!)
2025-09-27 11:18:42 +01:00
JHDev2006
376b3fd0eb
Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
2025-09-20 13:25:04 +01:00
JHDev2006
ff8cd9ed4c
merged the SoundFix resource pack into basegame, thanks Trimint123!
2025-09-20 13:24:59 +01:00
KirbyKidJ
27dfa8fdb1
Added Loop Points to Custom Levels Menu
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I'm gonna be honest, I forgot about this one.
This updates the ResourceSetter for this menu's BGM from the old one to the new one so it can use the JSON and BGM formats.
2025-09-19 15:55:09 -07:00
JHDev2006
f18d2e3575
Changed instruments to be .wav instead of .ogg
2025-09-19 18:18:55 +01:00
KirbyKidJ
7237d56289
Added Loop Points to the Boo Menu and Pack Support
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Only put this commit here since A: It's related to the BGM files, and B: It's dependent on the previous commit.
2025-09-18 20:17:40 -07:00
KirbyKidJ
47100925c5
Fixed Title BGM Looping
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This is a simple bugfix that allows the Title Screen music to loop. It also works with Resource Packs.
For the purposes of faithfulness, this fix is only needed for the Lost Levels title music to match the All-Stars counterpart.
2025-09-18 19:13:24 -07:00
JHDev2006
3773bdaf64
added the game
2025-09-13 16:30:32 +01:00