guzlad
379da41f04
Added Bowser's brother to the level editor
2025-10-08 21:35:47 +02:00
guzlad
d0d2b83c79
Added ogg support to ResourceSetterNew
2025-10-08 17:27:34 +02:00
JHDev2006
6a48a5b32f
fixed up a couple things in the level editor
2025-10-06 22:02:15 +01:00
guzlad
fd023f82a6
Added Pause menu BGM setting
2025-10-02 20:39:55 +02:00
JHDev2006
95416e3639
added sigebou into entity id map
2025-10-01 14:31:45 +01:00
BarrierFalki
b397ff4f6b
Add Sigebou to the editor ( #468 )
...
* Add Sigebou to the editor
* Add translations for Sigebou
2025-10-01 14:30:36 +01:00
BarrierFalki
78f68b3be1
Allow Mod Loader to automatically add hooks on export ( #405 )
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* Update Mod Loader and Tool addons
* Mod tool checks if script exists before reloading
* Change script export mode to Text for hook export
* Change return type of load_image_from_path to Texture2D
2025-09-26 19:30:40 +01:00
JHDev2006
592d250ce9
added a small optimization to the level editor, since playing custom levels wont need the tile menu, we can just DELETE IT, since its so fucking big and bulky, i bet it causes like half the issues with performance, and is just not needed
2025-09-23 21:31:24 +01:00
KirbyKidJ
fce9fbc9ff
Merged with Time Limit
2025-09-23 12:24:51 -07:00
KirbyKidJ
6ae94074e5
Update locale.csv
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Forgot a quarter of a second is 0.25x, not 0.4x.
2025-09-22 15:47:59 -07:00
KirbyKidJ
f7bc857991
Slower Timer Difficulty Setting
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Adds a new Difficulty Setting which changes how long each "second" lasts in a level. Off by default, but when on it uses full seconds instead of 0.4 seconds like in SMM2.
NOTE: The translations will need to be checked properly.
2025-09-22 15:40:15 -07:00
JHDev2006
312858c3d2
fixed checkpoints being activated in multiple sub levels (still only one per sublevel though), and also fixed some translation stuff
2025-09-21 15:46:14 +01:00
JHDev2006
994af97de3
merges
2025-09-15 10:03:21 +01:00
JHDev2006
55d2a7c7ca
fixed piranha plants missing in SMB1 yvb
2025-09-13 17:03:24 +01:00