Commit Graph

75 Commits

Author SHA1 Message Date
JHDev2006
cdf3f7fbe7 ok, NOW its fixed, i forgot poison lol 2025-09-19 14:27:29 +01:00
JHDev2006
dcb32855e4 Fixed randomly dying, on ultrawide resolutions
Turns out the bg liquids still had collisions, so if setup right, they would still kill the player, has now been fixed!
2025-09-19 14:24:32 +01:00
KirbyKidJ
7237d56289 Added Loop Points to the Boo Menu and Pack Support
Only put this commit here since A: It's related to the BGM files, and B: It's dependent on the previous commit.
2025-09-18 20:17:40 -07:00
KirbyKidJ
3a6b09f8f9 Applied Resource Pack Audio Fix to Credits 2025-09-18 19:35:15 -07:00
KirbyKidJ
88a97597ae Merge remote-tracking branch 'upstream/main' into pulls/resource-pack-expansion 2025-09-18 19:19:22 -07:00
Lean
c4f7d3e87c updated 6-3
moved red koopa down (why did they start floating?) and removed a duplicate green paratroopa
2025-09-18 21:28:07 -03:00
Lean
209079fb0c bunch of lost levels changes
- 5-1: fmissing invisible blocks next to the big staircase near the wind section have been added, challenge mode egg moved one tile to the right as consequence
- 5-1: now the huge wall invisible blocks have bg cues now instead of just being visible
- 6-1: fixed tile changes between level design difficulties beng in reverse order
- 6-4 and 8-4c: some long firebars were short, no longer the case!
- 8-4c: now modern level design will give a mushroom and classic a poison one on the 4-? blocks section
- A-2: missing 1up added for the spring to make sense
- D-3: added missing brick blocks and castle walls, making level look less plain in general
- D-4: now an extra falling platform will exist in modern level design to make a jump less hard, otherwise it doesnt exist as in the original game
2025-09-17 16:16:54 -03:00
Lean
0f4edcaf68 world 9 minor changes
my first commit and change to smb1r, i hope things are working alright

- 9-1a: added missing elevator platform at the start
- 9-3: L pipe is now accessible and sends you to coin heaven like the original (however i hope walls and the hardcoded thing cooperate...)
- 9-3: fixed a missing staircase tile near the end, probably removed to be easier but its part of og level design so...
2025-09-17 14:47:45 -03:00
Sharb
e796e69ef8 Fixed jittering background on boo race menu 2025-09-17 21:53:18 +08:00
JHDev2006
864d38258f changes SMBS 4-4 and 2-2 to keep the original developer references
These were last minute changes i made originally, to say "JOEMAMA" instead of "HUDSON" and "LSS" instead of "I.S", however some people viewed this as being disrespectful of the original work and developers, which was absolutely NOT the intention, therefore the original message has been restored. apologies.
2025-09-17 11:24:28 +01:00
Joe H
f2f49127a2 Merge pull request #182 from KustaaGames/main
Added a Frame Limit Option
2025-09-16 15:24:52 +01:00
JHDev2006
2a26c6a7e7 The speedrun timer, can now be paused (not fullgame marathons tho, cause uhhhhh yea) 2025-09-16 15:18:53 +01:00
JHDev2006
e438354bf8 Fixed SMBS coin heavens, wrong warping you to SMB1, HOPEFULLY fixed some weird coin heaven deaths, and also added zip checking to the rom verifier, so that bad sprite rips dont happen (HOPEFULLY) 2025-09-16 10:41:31 +01:00
KirbyKidJ
7fdbdbf826 Adjusted previous update and added Ach
- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
2025-09-15 20:44:30 -07:00
KirbyKidJ
19c113ea57 Resource Pack Expansion Pt. 1
- Fixed Disclaimer Screen not playing Sound Effects loaded from the Resource Pack
- Fixed Quit Dialog not playing Beep.wav loaded from Resource Packs
- Fixed the Campaign Icons not loading the Resource Pack textures (in fairness the only icon applicable is the Custom Levels one)
2025-09-15 19:21:19 -07:00
katorovitalo
68a0d9bd78 Frame Limits now set 2025-09-15 14:34:08 -04:00
katorovitalo
3c769f37e1 New frame limit 2025-09-15 13:24:04 -04:00
JHDev2006
9228b7bca1 fixed dying causing 2 lives to be taken, instead of 1 2025-09-15 09:59:33 +01:00
JHDev2006
d6787d648a Fixed a checkpoint bug, when playing multiple custom levels 2025-09-14 19:35:18 +01:00
JHDev2006
922c29cc81 added a option in the setting, to re verify your rom / regenerate assets 2025-09-13 21:11:36 +01:00
JHDev2006
9f6f9c40c5 made it so coins actually coin 2025-09-13 19:53:31 +01:00
JHDev2006
82b8fa901a Fixed LSS level loading, actually working 2025-09-13 19:37:41 +01:00
JHDev2006
2f102e61de final changes, we're ready 2025-09-13 17:17:14 +01:00
JHDev2006
55d2a7c7ca fixed piranha plants missing in SMB1 yvb 2025-09-13 17:03:24 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00