Commit Graph

129 Commits

Author SHA1 Message Date
JHDev2006
a4235fa3da adjusted 9-1 to have the elevator lines, and the correctly sized elevator platforms 2025-09-19 17:00:36 +01:00
JHDev2006
ddad90bf5f re-added coin brick block to smb1 3-1 2025-09-19 16:46:51 +01:00
JHDev2006
e8ffd99fde reimplemented the camera offsets 2025-09-19 16:44:06 +01:00
JHDev2006
bf5754edd0 Fixed bob omb explosions being green 2025-09-19 16:29:38 +01:00
JHDev2006
eafdf32eb1 Fixed bonus green koopa shell sprites 2025-09-19 16:28:31 +01:00
JHDev2006
a294e4d553 updated credits to include sam and slava, sorry lads! 2025-09-19 16:24:06 +01:00
JHDev2006
483ad1e93f fixed bug #270 2025-09-19 16:18:32 +01:00
Joe H
b0648996f9 Merge pull request #196 from KirbyKid256/pulls/resource-pack-expansion
Resource Pack Expansion Pt.1 - Campaign Icons and Audio
2025-09-19 16:07:18 +01:00
Joe H
28490fc4c9 Merge pull request #159 from Renhoex/Accurate-camera
Attempt to create more accurate initial camera scroll
2025-09-19 16:06:23 +01:00
Joe H
9e1ab56245 Merge pull request #166 from aloelucidity/main
Made Boo unlocks based off of completion time
2025-09-19 16:04:07 +01:00
Joe H
e8bf06f304 Merge pull request #233 from Renhoex/Fix-jittering-boo-background
Fixed jittering  background on boo race menu
2025-09-19 16:03:13 +01:00
Joe H
afef2cb187 Merge pull request #268 from KirbyKid256/pulls/fixed-title-bgm-looping
Fixed Title and Boo Race BGM Looping
2025-09-19 16:01:35 +01:00
Joe H
657c78c201 Merge pull request #235 from LeanneTM/main
Lost Levels level fixes
2025-09-19 14:27:49 +01:00
JHDev2006
cdf3f7fbe7 ok, NOW its fixed, i forgot poison lol 2025-09-19 14:27:29 +01:00
JHDev2006
dcb32855e4 Fixed randomly dying, on ultrawide resolutions
Turns out the bg liquids still had collisions, so if setup right, they would still kill the player, has now been fixed!
2025-09-19 14:24:32 +01:00
KirbyKidJ
7237d56289 Added Loop Points to the Boo Menu and Pack Support
Only put this commit here since A: It's related to the BGM files, and B: It's dependent on the previous commit.
2025-09-18 20:17:40 -07:00
KirbyKidJ
3a6b09f8f9 Applied Resource Pack Audio Fix to Credits 2025-09-18 19:35:15 -07:00
KirbyKidJ
88a97597ae Merge remote-tracking branch 'upstream/main' into pulls/resource-pack-expansion 2025-09-18 19:19:22 -07:00
KirbyKidJ
47100925c5 Fixed Title BGM Looping
This is a simple bugfix that allows the Title Screen music to loop. It also works with Resource Packs.

For the purposes of faithfulness, this fix is only needed for the Lost Levels title music to match the All-Stars counterpart.
2025-09-18 19:13:24 -07:00
Lean
c4f7d3e87c updated 6-3
moved red koopa down (why did they start floating?) and removed a duplicate green paratroopa
2025-09-18 21:28:07 -03:00
Lean
209079fb0c bunch of lost levels changes
- 5-1: fmissing invisible blocks next to the big staircase near the wind section have been added, challenge mode egg moved one tile to the right as consequence
- 5-1: now the huge wall invisible blocks have bg cues now instead of just being visible
- 6-1: fixed tile changes between level design difficulties beng in reverse order
- 6-4 and 8-4c: some long firebars were short, no longer the case!
- 8-4c: now modern level design will give a mushroom and classic a poison one on the 4-? blocks section
- A-2: missing 1up added for the spring to make sense
- D-3: added missing brick blocks and castle walls, making level look less plain in general
- D-4: now an extra falling platform will exist in modern level design to make a jump less hard, otherwise it doesnt exist as in the original game
2025-09-17 16:16:54 -03:00
Lean
0f4edcaf68 world 9 minor changes
my first commit and change to smb1r, i hope things are working alright

- 9-1a: added missing elevator platform at the start
- 9-3: L pipe is now accessible and sends you to coin heaven like the original (however i hope walls and the hardcoded thing cooperate...)
- 9-3: fixed a missing staircase tile near the end, probably removed to be easier but its part of og level design so...
2025-09-17 14:47:45 -03:00
Sharb
e796e69ef8 Fixed jittering background on boo race menu 2025-09-17 21:53:18 +08:00
JHDev2006
864d38258f changes SMBS 4-4 and 2-2 to keep the original developer references
These were last minute changes i made originally, to say "JOEMAMA" instead of "HUDSON" and "LSS" instead of "I.S", however some people viewed this as being disrespectful of the original work and developers, which was absolutely NOT the intention, therefore the original message has been restored. apologies.
2025-09-17 11:24:28 +01:00
JHDev2006
bc2420f3db Resource pack templates, now actually generate ALL assets used in game, that was a bit of a slip up 2025-09-16 18:51:20 +01:00
Joe H
f2f49127a2 Merge pull request #182 from KustaaGames/main
Added a Frame Limit Option
2025-09-16 15:24:52 +01:00
JHDev2006
2a26c6a7e7 The speedrun timer, can now be paused (not fullgame marathons tho, cause uhhhhh yea) 2025-09-16 15:18:53 +01:00
JHDev2006
e438354bf8 Fixed SMBS coin heavens, wrong warping you to SMB1, HOPEFULLY fixed some weird coin heaven deaths, and also added zip checking to the rom verifier, so that bad sprite rips dont happen (HOPEFULLY) 2025-09-16 10:41:31 +01:00
JHDev2006
e39bfa4cd5 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-09-16 10:05:17 +01:00
JHDev2006
32eb8e3372 updated goomba.json to include the "can_turn" property, in its json by default 2025-09-16 10:05:16 +01:00
KirbyKidJ
7fdbdbf826 Adjusted previous update and added Ach
- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
2025-09-15 20:44:30 -07:00
KirbyKidJ
19c113ea57 Resource Pack Expansion Pt. 1
- Fixed Disclaimer Screen not playing Sound Effects loaded from the Resource Pack
- Fixed Quit Dialog not playing Beep.wav loaded from Resource Packs
- Fixed the Campaign Icons not loading the Resource Pack textures (in fairness the only icon applicable is the Custom Levels one)
2025-09-15 19:21:19 -07:00
katorovitalo
68a0d9bd78 Frame Limits now set 2025-09-15 14:34:08 -04:00
katorovitalo
3c769f37e1 New frame limit 2025-09-15 13:24:04 -04:00
nathanmarioman
00fca0704a Update README.md
Fixed hyperlinks to requirements
2025-09-15 09:18:03 -05:00
Sharb
bbc061e6c3 adjusted camera scroll to line up with the players speed 2025-09-15 19:07:45 +08:00
JHDev2006
994af97de3 merges 2025-09-15 10:03:21 +01:00
JHDev2006
6d81e08f99 Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-09-15 10:03:13 +01:00
Joe H
831d1b0d45 Merge pull request #164 from basilicon/main
Fixed English punctuation for DESC_DMG_STYLE_1
2025-09-15 10:01:55 +01:00
Joe H
5b1a554336 Merge pull request #141 from amer-241/patch-2
Fixed Space "Day" Mushroom BG not appearing in SMBLL
2025-09-15 10:01:42 +01:00
Joe H
bf51a2eec3 Merge pull request #143 from amer-241/patch-4
Fixed CastleWater BGOs via the .json
2025-09-15 10:01:18 +01:00
JHDev2006
a4c87de9ca Merge branch 'main' of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public 2025-09-15 09:59:37 +01:00
JHDev2006
9228b7bca1 fixed dying causing 2 lives to be taken, instead of 1 2025-09-15 09:59:33 +01:00
aloelucidity
12534e80db Merge remote-tracking branch 'upstream/main' 2025-09-15 08:51:22 +02:00
aloelucidity
b32c7e0da1 make boo unlocks based on your completion time 2025-09-15 08:51:03 +02:00
Ethan Curtis
8f7f741c70 Fixed same issue for caps text 2025-09-15 01:09:09 -04:00
Ethan Curtis
025fd8457a Fixed English punctuation for DESC_DMG_STYLE_1 2025-09-15 01:03:11 -04:00
Sharb
13ed3035e3 Attempt to create more accurate initial camera scroll 2025-09-15 10:34:52 +08:00
amer
33f2be7bf4 Fixed CastleWater BGOs via the .json
Made two changes:
1) Removed day & night distinction, as separate day and night sprites don't exist (and probably shouldn't)
2) Fixed typo ("CastleWaterDecoLL" -> "CastleWaterLLDeco")
2025-09-14 14:51:05 -07:00
amer
443548389f Fixed Space "Day" Mushroom BG not appearing in SMBLL
LeBron James reportedly used two different spellings of BeachMushroomsNightLL.png
2025-09-14 14:14:04 -07:00