fixed bumpers crashing, and FINALLY HAVE SORTED RESOURCE PACK EXTRACTION, ONLY TOOK BEING ABLE TO DOWNLOAD SOME OF THE FILES FROM THE FUCKING GITHUB TO WORK YEAAAAAAAAAAAAAA I LOVE GODOT

This commit is contained in:
JHDev2006
2025-10-19 21:31:09 +01:00
parent 6011e6f63b
commit f77e1510cf
3 changed files with 42 additions and 11 deletions

View File

@@ -32,7 +32,7 @@ func bounce_player(player: Player) -> void:
$Sprite.play("Idle")
func refresh_hitbox() -> void:
$Hitbox/CollisionShape2D.set_deferred("disabled", true)
$PlayerDetection/CollisionShape2D.set_deferred("disabled", true)
await get_tree().physics_frame
$Hitbox/CollisionShape2D.set_deferred("disabled", false)
$PlayerDetection/CollisionShape2D.set_deferred("disabled", false)