mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 07:28:14 +00:00
added in coin sparkles to blue coins and red coins
This commit is contained in:
@@ -4,7 +4,9 @@ extends Node2D
|
||||
var already_collected := false
|
||||
const COLLECTION_SFXS := [preload("uid://drr1qqeuhmv6m"), preload("uid://de1tktivtggdv"), preload("uid://cdtlca36qsba5"), preload("uid://dd47k4c5sypwp"), preload("uid://chi2nogc2op4i")]
|
||||
const SPINNING_RED_COIN = preload("res://Scenes/Prefabs/Entities/Items/SpinningRedCoin.tscn")
|
||||
var can_spawn_particles := false
|
||||
|
||||
@onready var COIN_SPARKLE = load("res://Scenes/Prefabs/Particles/RedCoinSparkle.tscn")
|
||||
|
||||
func _ready() -> void:
|
||||
if ChallengeModeHandler.is_coin_collected(id):
|
||||
@@ -23,7 +25,16 @@ func collected() -> void:
|
||||
ChallengeModeHandler.red_coins += 1
|
||||
Global.score += 200
|
||||
ChallengeModeHandler.set_value(id, true)
|
||||
queue_free()
|
||||
if can_spawn_particles:
|
||||
summon_particle()
|
||||
$Sprite.queue_free()
|
||||
else:
|
||||
queue_free()
|
||||
|
||||
func summon_particle() -> void:
|
||||
var node = COIN_SPARKLE.instantiate()
|
||||
node.finished.connect(queue_free)
|
||||
add_child(node)
|
||||
|
||||
func summon_bounced_coin() -> void:
|
||||
var node = SPINNING_RED_COIN.instantiate()
|
||||
|
Reference in New Issue
Block a user