fixed some weird camera shenanigans with anti-grav

This commit is contained in:
JHDev2006
2025-09-21 19:38:16 +01:00
parent c26bf96dd9
commit b91cfc6471
6 changed files with 23 additions and 23 deletions

View File

@@ -1,10 +1,9 @@
[gd_scene load_steps=27 format=4 uid="uid://b0omfelsiothx"]
[gd_scene load_steps=26 format=4 uid="uid://b0omfelsiothx"]
[ext_resource type="Script" uid="uid://caugelxhwlvl0" path="res://Scripts/Parts/LostLevelsEnding.gd" id="1_qmhaw"]
[ext_resource type="JSON" path="res://Assets/Audio/BGM/Ending.json" id="2_k7rel"]
[ext_resource type="SpriteFrames" uid="uid://df4enjjl84mji" path="res://Resources/SpriteFrames/Player/Mario/Small.tres" id="4_fxsfu"]
[ext_resource type="Script" uid="uid://b08qfwj5jk6g1" path="res://Scripts/Parts/PlayerSprite.gd" id="4_tkq3a"]
[ext_resource type="JSON" path="res://Assets/Sprites/Backgrounds/Bushes/Bush.json" id="4_xoqts"]
[ext_resource type="Texture2D" uid="uid://dkjam0jo2k2m0" path="res://Assets/Sprites/Backgrounds/Bushes/CastleBushNight.png" id="5_wr0ye"]
[ext_resource type="PackedScene" uid="uid://cinr6kcbmo6gr" path="res://Scenes/Parts/DropShadowRenderer.tscn" id="6_g1x38"]
[ext_resource type="FontVariation" uid="uid://djxdgxy1iv8yv" path="res://Resources/ThemedResources/FontLLMain.tres" id="9_1flm1"]
@@ -426,18 +425,6 @@ force_properties = {
"Time": "Night"
}
[node name="ResourceSetter2" type="Node" parent="LevelBG/PrimaryLayer/Bush" index="1" node_paths=PackedStringArray("node_to_affect")]
process_mode = 3
script = ExtResource("13_k7rel")
node_to_affect = NodePath("..")
property_name = "texture"
mode = 1
resource_json = ExtResource("4_xoqts")
force_properties = {
"Time": "Night"
}
metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
[node name="Bush2" type="Sprite2D" parent="LevelBG/PrimaryLayer" index="2"]
process_mode = 1
position = Vector2(0, -512)