Fix lingering Hammer issues (#607)

* Fix lingering Hammer issues

* CannonBall gib

* Spike Block and Rocky Wrench cleanup

* Update SpikeBlock.tscn

* Update PlayerDetection.gd
This commit is contained in:
John Cooper McDonald
2025-10-16 12:02:29 -05:00
committed by GitHub
parent 8474bc3c19
commit ae4317f9e5
9 changed files with 57 additions and 45 deletions

View File

@@ -9,11 +9,11 @@ func _ready() -> void:
area_exited.connect(on_area_exited)
func on_area_entered(area: Area2D) -> void:
if area.owner is Player:
if area.owner is Player and area.name != "HammerHitbox":
player_entered.emit(area.owner)
func on_area_exited(area: Area2D) -> void:
if area.owner is Player:
if area.owner is Player and area.name != "HammerHitbox":
player_exited.emit(area.owner)
func is_player_in_area() -> bool: