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Fix lingering Hammer issues (#607)
* Fix lingering Hammer issues * CannonBall gib * Spike Block and Rocky Wrench cleanup * Update SpikeBlock.tscn * Update PlayerDetection.gd
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ae4317f9e5
@@ -1,9 +1,8 @@
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[gd_scene load_steps=14 format=3 uid="uid://p42vcj0qmhxl"]
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[gd_scene load_steps=13 format=3 uid="uid://p42vcj0qmhxl"]
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[ext_resource type="Texture2D" uid="uid://cop8x5m20cqal" path="res://Assets/Sprites/Items/WrenchProjectile.png" id="1_bh1cs"]
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[ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="2_wtsxo"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_7wlxe"]
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[ext_resource type="Script" uid="uid://cnheej0sxmoxg" path="res://Scripts/Parts/PlayerDetection.gd" id="3_tfqn5"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Items/WrenchProjectile.json" id="4_5s4r1"]
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[ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="4_7wlxe"]
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@@ -85,16 +84,14 @@ property_name = "sprite_frames"
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resource_json = ExtResource("4_5s4r1")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="PlayerDetection" type="Area2D" parent="."]
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script = ExtResource("3_tfqn5")
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metadata/_custom_type_script = "uid://cnheej0sxmoxg"
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[node name="Hitbox" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
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[node name="Shape" type="CollisionShape2D" parent="Hitbox"]
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shape = SubResource("CircleShape2D_srvot")
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[node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("4_7wlxe")
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hitbox = NodePath("../PlayerDetection")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://chj8hu207lrh"
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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