Fix Original Lakitu throw not going straight up (#663)

This commit is contained in:
John Cooper McDonald
2025-10-24 13:16:04 -05:00
committed by GitHub
parent fcdf729e23
commit 9f19571475
2 changed files with 5 additions and 4 deletions

View File

@@ -9,9 +9,13 @@ func _physics_process(delta: float) -> void:
func handle_movement(_delta: float) -> void:
if in_egg:
$BasicEnemyMovement.move_speed = 0
$BasicEnemyMovement.second_quest_speed = 0
if is_on_floor():
var player = get_tree().get_first_node_in_group("Players")
direction = sign(player.global_position.x - global_position.x)
$BasicEnemyMovement.move_speed = 32
$BasicEnemyMovement.second_quest_speed = 36
in_egg = false
$Sprite.play("Egg")
else: