fixed bob omb explosions AGAIN

This commit is contained in:
JHDev2006
2025-09-29 20:40:46 +01:00
parent 6fb271e5aa
commit 9311424f55
2 changed files with 2 additions and 2 deletions

View File

@@ -684,7 +684,7 @@ func power_up_animation(new_power_state := "") -> void:
if Settings.file.visuals.transform_style == 0:
sprite.speed_scale = 3
sprite.play("Grow")
var rainbow = new_power_state != "Big"
var rainbow = new_power_state != "Big" and (power_state.state_name != "Big" and new_power_state != "Small")
if rainbow:
transforming = true
sprite.material.set_shader_parameter("enabled", true)