added github contributors to credits and fixed up a quick sprite offset with hammer bros

This commit is contained in:
JHDev2006
2025-10-25 17:35:41 +01:00
parent 51e1907b01
commit 750b64f443
4 changed files with 564 additions and 76 deletions

View File

@@ -20,6 +20,7 @@ func _ready() -> void:
func _process(delta: float) -> void:
target_player = get_tree().get_first_node_in_group("Players")
direction = sign(target_player.global_position.x - global_position.x)
$MovementJoint/Sprite.scale.x = -direction
if $TrackJoint.is_attached: $MovementAnimations.play("RESET")