Update LevelEditor.gd

This commit is contained in:
JHDev2006
2025-09-23 21:33:49 +01:00
parent 592d250ce9
commit 6cbc7d8fb8

View File

@@ -131,6 +131,8 @@ func _ready() -> void:
$Info.hide()
%Grid.hide()
play_level()
_physics_process(0)
set_physics_process(false)
for i in [$TileMenu]:
i.queue_free()
else: