diff --git a/Scripts/Classes/Editor/LevelEditor.gd b/Scripts/Classes/Editor/LevelEditor.gd index 6a23779..93a298f 100644 --- a/Scripts/Classes/Editor/LevelEditor.gd +++ b/Scripts/Classes/Editor/LevelEditor.gd @@ -131,6 +131,8 @@ func _ready() -> void: $Info.hide() %Grid.hide() play_level() + _physics_process(0) + set_physics_process(false) for i in [$TileMenu]: i.queue_free() else: