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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
window size now gets saved
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@@ -59,7 +59,10 @@ func frame_limit_changed(new_value := 0) -> void:
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Engine.max_fps = new_framerate
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Settings.file.video.frame_limit = new_value
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func set_value(value_name := "", value := 0) -> void:
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func set_window_size(value := []) -> void:
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get_window().size = Vector2(value[0], value[1])
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func set_value(value_name := "", value = null) -> void:
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{
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"mode": window_mode_changed,
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"size": window_size_changed,
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@@ -71,4 +74,5 @@ func set_value(value_name := "", value := 0) -> void:
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"hud_size": hud_style_changed,
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"hud_style": hud_style_changed,
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"frame_limit": frame_limit_changed,
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"window_size": set_window_size
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}[value_name].call(value)
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