Kick anim functionality for shells

This commit is contained in:
SkyanUltra
2025-10-14 03:44:17 -04:00
committed by GitHub
parent 4cbb048cfb
commit 4c3af3680d

View File

@@ -94,6 +94,7 @@ func kick(hit_player: Player) -> void:
DiscoLevel.combo_meter += 25
moving = true
moving_time = 0.0
hit_player.kick_anim()
if can_air_kick:
$ScoreNoteSpawner.spawn_note(8000)
else: