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Kick anim functionality for shells
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@@ -94,6 +94,7 @@ func kick(hit_player: Player) -> void:
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DiscoLevel.combo_meter += 25
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moving = true
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moving_time = 0.0
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hit_player.kick_anim()
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if can_air_kick:
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$ScoreNoteSpawner.spawn_note(8000)
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else:
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