fixed game over behaviour, not correctly being set

This commit is contained in:
JoeMama
2025-10-25 12:55:27 +01:00
parent 0f0f1484a0
commit 479da718f6
2 changed files with 2 additions and 1 deletions

View File

@@ -37,6 +37,7 @@ func set_value(value_name := "", value := 0) -> void:
"inf_lives": inf_lives_changed,
"flagpole_lives": flag_lives_changed,
"game_over": game_over_changed,
"game_over_behaviour": game_over_changed,
"level_design": level_design_changed,
"extra_checkpoints": extra_checkpoints_changed,
"back_scroll": backscroll_changed