From 479da718f642889e45a27f2dc5a07f81e965e0d0 Mon Sep 17 00:00:00 2001 From: JoeMama Date: Sat, 25 Oct 2025 12:55:27 +0100 Subject: [PATCH] fixed game over behaviour, not correctly being set --- Scenes/Prefabs/UI/SettingsMenu.tscn | 2 +- Scripts/Parts/DifficultySetter.gd | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Scenes/Prefabs/UI/SettingsMenu.tscn b/Scenes/Prefabs/UI/SettingsMenu.tscn index 9875ac5..507dd63 100644 --- a/Scenes/Prefabs/UI/SettingsMenu.tscn +++ b/Scenes/Prefabs/UI/SettingsMenu.tscn @@ -640,7 +640,7 @@ settings_category = "difficulty" [node name="GameOverStyle" parent="PanelContainer/MarginContainer/VBoxContainer/Difficulty" groups=["Options"] instance=ExtResource("3_dl6kk")] layout_mode = 2 -option_key = "game_over" +option_key = "game_over_behaviour" title = "DIFFI_GAME_OVER" value_descs = Array[String](["DESC_GAME_OVER_0", "DESC_GAME_OVER_1", "DESC_GAME_OVER_2"]) values = ["DIFFI_GAME_OVER_WLD", "DIFFI_GAME_OVER_LVL", "DIFFI_GAME_OVER_GME"] diff --git a/Scripts/Parts/DifficultySetter.gd b/Scripts/Parts/DifficultySetter.gd index ec89a5f..2578872 100644 --- a/Scripts/Parts/DifficultySetter.gd +++ b/Scripts/Parts/DifficultySetter.gd @@ -37,6 +37,7 @@ func set_value(value_name := "", value := 0) -> void: "inf_lives": inf_lives_changed, "flagpole_lives": flag_lives_changed, "game_over": game_over_changed, + "game_over_behaviour": game_over_changed, "level_design": level_design_changed, "extra_checkpoints": extra_checkpoints_changed, "back_scroll": backscroll_changed