Rework anti-infinite shell combo

This commit is contained in:
jdaster64
2025-09-24 11:18:10 -04:00
parent b3694e0cf2
commit 368cc148b3

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@@ -143,9 +143,8 @@ func add_combo() -> void:
award_score(combo + 3)
if combo < 7:
combo += 1
# Force limit on how long you can let a shell hit respawning enemies.
if Global.current_game_mode == Global.GameMode.CHALLENGE and moving_time > 12.0:
elif Global.current_game_mode == Global.GameMode.CHALLENGE and moving_time > 12.0:
# Force limit on how long you can let a shell hit respawning enemies.
die()
func update_hitbox() -> void: